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Post by blockhead on Mar 7, 2010 2:18:10 GMT
Post by: Talon --------------------------------------------------------------------------------
Emma, this is an absolutely fantastic mod! I love it...I honestly haven't played one that's any better at all. Great job! I need a little help though. I've just gotten up to the part of the main quest where I have to find her mother in the castle. I can't find her anywhere! I've searched all through the chambers and the south east tower and all that...and I can't find her anywhere! Please help! Also, could you give me clear instructions to find the stump that holds the weapons and armor? I can't find it anywhere. Sorry if I've asked questions about things already answered. Your help in this matter will be greatly appreciated! ^^
Post by: Emma --------------------------------------------------------------------------------
The mother is at the very top of the southeast tower, it's a... ugh, I don't recall the correct expression for it... it's a "door in the ceiling", like it is when you leave the prison ship when you start a new game. You walk the stairs and you run into two guards, the second one will attack you. then you can open the door in the ceiling and you should be at the mother.
Post by: Blockhead2 --------------------------------------------------------------------------------
Location of tree stump that's got the treasure in it
SPOILER
. . . .
North and a little east (would that be termed "North by North East"?) of the Lokken Burial Tomb. Not far from the tomb. The stump is against a big vertical snow/ice outcrop.
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Post by blockhead on Mar 7, 2010 2:21:37 GMT
Post by: Casper -------------------------------------------------------------------------------- i have a small problem (most likely a conflict with Vampire embrace i think, stuff like this usually is). when i'm suppose to charge into the castle & kill that evil shaman, i'm suppose to get a key from that maid. I have Laurenna in tow, and when i talk to the maid (who's name escapes me ATM) and click "little favor" she says it's privileged information. Or am I simply a dunce who did something wrong? Like I said, I think it’s most likely a conflict with the added you're a vampire greeting in the dialogue within Embrace, because I am playing this as a vampire. Post by: john.moonsugar -------------------------------------------------------------------------------- What a coincidence, I was recently working on this compatibility problem myself. I wrote a little add-on patch (BT_Whitewolf_2_0-jms_patch-0.1.7z sites.google.com/site/johnmoonsugar/Home/morrowind-mods ) for vampires to play through that part of Lokken. The Readme tells how to work around the problem using the console, if you do not want to install a patch. edit - unsure if this still applies to the current version, since I've never played Lokken as a vampire blockhead
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Post by blockhead on Mar 7, 2010 2:29:48 GMT
Post by: Morgoth Bauglir -------------------------------------------------------------------------------- Have a problem, I've solbed most of the quest (with the help of this topic to some extend, I admit), but now I seem to be stuck. Wulfren doesn't appear in Laurenna's Cottage. I've waited for days on end. Furthermore, the option "a kiss" appears in the dialogue menu (after solving the Heineken Case) when I speak to whatever character, male, female, doesn't matter (actually it does to me). It works on everyone (even the guys) except on Laurenna. Bit of an anti-climax I might say. Help please? Post by: Kateri -------------------------------------------------------------------------------- Are you running "The Underground" by any chance I remember that that mod added a kiss topic to all NPCs, which I remember being annoyed by (also a 'strip' option, iirc!!) It may be that the topic was triggered to appear by you reading a topic in/around the Heineken Case that contained the words "a kiss" somewhere. Post by: Morgoth Bauglir -------------------------------------------------------------------------------- Kateri, Indeed I have The Underground installed (Version 2 actually). You know much more about this than I do; is the wedding still possible? I would like to use Lokken Castle as my Part-Time Residene in the North. I'm just afraid that if I can't finish the quest due to Wulfren not turning up, the wedding won't take place and thus Princess Stomper's modifications to the secret tunnels won't take place either. I really like the Castle. You're opinion is valued extremely. If you think I can't finish the quest, I'll have to go to Plan B (massive slaughter, after all, I play an Evil Overlord). Post by: Kateri -------------------------------------------------------------------------------- I don't think the Underground kiss topic should affect things... at any rate, I ran both mods together with no problems (although I did complete Lokken before TU was installed, I think. Can't remember.) I'm afraid I don't know why Wulfie's not shown up... what have you just done beforehand, in terms of the quest? I can't remember what occurs when anymore! Post by: Emma -------------------------------------------------------------------------------- I don't think Wulfrens absence is related to the Underground-topic, either . It's more likely that there's something you should have done which you haven't. If you tell us what the last things you have done in Lokken are, and also post your latest journal entries, we will surely sort our why Wulfren isn't there. (In fact he IS there already, but the npc Wulfren is disabled until you have done certain things in the storyline. And it's no point in enabling him, cause he won't have the right dialog until you have done what you are supposed to). Post by: Morgoth Bauglir -------------------------------------------------------------------------------- I found the problem; I didn't sleep long enough. So when I went to bed again (this time for 24 hours), there was no attack (I was attacked the first time I slept) and Wulfren was there. Then we went on to rescue Laurenna
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Post by blockhead on Mar 7, 2010 2:37:58 GMT
Post by: Morgoth Bauglir --------------------------------------------------------------------------------
I have one last question. Where is Wulfren? I kind of lost him during the wedding thingie. He's not in the Castle, Main Hall or the Cottage. ANd I'm supposed to speak to him.
Turns out I have a second question. I added Princess Stomper's add-ins (and others as well), have the teleport ring, like the Christmas decorations (plan to set up some of those in Solstheim Castle as well) but the secret passages are still a mess. Any ideas here?
Finally, there is a small bug. When you are levitated, Laurenna does so as well but after kissing, she literraly sinks through the floor with only her head protruding from it. Sinking through the floor from shame? Also, Wulfren tries to levitate as well but keeps falling down and over (comical sight).
Post by: Emma --------------------------------------------------------------------------------
I think I have heard that Princess Stompers christmas addon makes Wulfren vanish into a static during the wedding ceremony.
Open up the console and type this:
"aa_wulfren"->PositionCell 3791.684 5104.880 18859.875 0 "Solstheim, LoKKen Castle Throne room"
that should hopefully make him reappear.
Hey wait!!!! How fast does he actually vanish? Have you married Laurenna yet? Check what she and others have to say about him after the ceremony, he is actually supposed to head to see someone else, so make sure he hasn't gone there yet. (Spoiler below)
The secret passage is probably a mess because you are using the esp-version of Lokken, but I really cannot say for sure. It seems to me something has happened to your load order, else you shouldn't have those whales jumping out of mountains. Did you add or remove mods recently (i.e. since you started to play Lokken)?
I'm not sure why Laurenna and Wulfren are misbehaving when levitating. If you have changed the loadorder (see above) this could be the reason. Try leaving them behind for +72 gamehours, that should reset them to original state (but don't do it until after you have completed the wedding and such, of course. If you have a male PC-char, don't bother too much about Wulfren's behaviour, he won't be following you around after the wedding anyway).
Spoiler: Check for him in Lisendras cottage before you decide that he is missing. He is supposed to go there...
Post by: Blaydon --------------------------------------------------------------------------------
yeah it was me who lost wulfren in the christmas tree at the bottom of the stairs up to the throne in the throne room i could just see him moving but couldnt activate on him.
Post by: Morgoth Bauglir --------------------------------------------------------------------------------
Thank you for your reply Emma.
I haven't tried it out yet but can tell you this. I use the .esm file (Version 2.0) and Lokken was installed as last mod. No changes were made to Morrowind since.
The "Fish Bug" and "Levitate Bug" are not limitd to Lokken, so I think the problem isn't your mod. I had a lot of strange and weird things happening when playing Morrowind. E.g.: Ice's Hideout from Canadian Ice has a room with teleporters, blue in colour. After a while, mine change to red. And more of this stuff going on like Princess Factor's Estate vanishing, etc.
BTW, I never used a mod to replace or alter the beds.
Wulfren. Well, I haven't looked in Lisandra's Cottage as it was locked and I didn't think breaking in would be appreciated much by the new chieftain. He actually vanished just after I provided him with the scroll that cleared his name. He's nowhere to be seen and didn't attend the wedding.
Concerning Princess Stomper's Post-Scenario Adjustments, I believe they only come into effect once the main quest and the "Mead Quest" have been completed. It is the "Mead Quest" I'm currently stuck with. All I get is the technical definition of mead.
When asking someone (anyone) about Wulfren, I always get the initial answer that he's the son of the previous rightful chieftain (not in these words, his father's name which eludes me at the moment, is used in the dialogue).
Thank you for your help; your "customer support" is a beacon of light and hope just like your mods are packages of joy.
Truly Yours, Morgoth Bauglir, The Not-so-Evil-as-you-Might-Think Overlord.
Post by: Blaydon --------------------------------------------------------------------------------
Yeah just deselect the christmas decorations and then you can get to him the tree's colision box is a lot biggger than wulfrens is.
You can turn them on later if you want them as this seems to be the only time they affect anything.
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Post by blockhead on Mar 7, 2010 2:42:55 GMT
Post by: Arasteele --------------------------------------------------------------------------------
I've played this mod before and things went fine from what I recall. Very well done and is counted among my favorites.
However, this time I have for some unknown reason really boned things up with my present game. I decided, after finding and retrieving the Thoran-Birge (sp?) warhammer & gauntlets, to hold off delivering them to the white wolf and instead took off adventuring with them. That hammer packs quite an amazing whallup so I thought I'd try smacking a few Dagoths, maybe even Ur himself, with it.
My fatal mistake was that I (for some ungodly reason) decided to put an enchantment on the hammer, not thinking that it might screw things up. Once I did that and later returned to Lokken to continue with the quests I found that the warhammer no longer registers to the NPCs as being the warhammer needed. I did not rename it when I enchanted it, it still has it's original proper name but no matter, they simply don't "see" it in my inventory. Both the wolf and his sister keep suggesting I go back to that certain cave and see if I can find the hammer.
My question is --- is there a code to re-issue the hammer into the game?
Thanks in advance for any help.
Post by: Neko --------------------------------------------------------------------------------
Yes, enchanting an item will change it's ID, and thus no NPC will be able to detect it. It's a common problem with Morrowind. The name as you see it is the same, but the game doesn't really care about that - it's the ID that the NPCs look for.
I can't give you a specific code to bring the hammer back in it's original form, because I don't know the mod in that much detail. If you've got a savegame from before you enchanted it, however, I can tell you how to get the code you need.
In your old save game, place the original hammer on the ground. Press ~ to open the console. Left-click the hammer - the title of the console window should change to something sounding like a warhammer. That's the ID of the object. Write it down, then load your recent save game. Open the console, and type
Player->AddItem warhammer_id_goes_here, 1 You should now have the original warhammer and the NPCs should recognise it. Drop the enchanted version of the warhammer in a lake somewhere, if you're a purist. You could even Disable it if you wanted to.
Standard Disclaimer Applies: I'm at work, brain melted out of my ears already, script commands may not be perfectly correct.
Post by: MyCat --------------------------------------------------------------------------------
I found aa_warhammer_Thor_Bjorg right near the top of the list.
Post by: Arasteele --------------------------------------------------------------------------------
So I took the code that Neko provided (thanks) and added in the item name that MyCat wrote, entered:
Player->AddItem aa_warhammer_Thor_Bjorg, 1
...and it worked. It's in my inventory at any rate. I'll load up the game and head my char back to Lokken and see if it gets things back on track.
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Post by blockhead on Mar 7, 2010 2:49:39 GMT
Post by: uhmatt -------------------------------------------------------------------------------- now, i read through the first 5 pages and didn't see any mention of this so i'm probably going to feel dumb when i get an answer, but i just talked to the white wolf for the first time and he sent me to go ask around the villiage about the warhammer, but can't seem to find any npc there that has anything to say about it other than they heard about it but have no idea where it is. perhaps you could clue me into who i need to talk to and/or if their disposition has to be high enough or something? Post by: Blockhead2 -------------------------------------------------------------------------------- uhmatt, did you talk to Lisendra in the main hall? if asked about the gauntlets & warhammer, she should mention the name of someone you can talk to about that. Try talking to Laurenna again as well. Post by: uhmatt -------------------------------------------------------------------------------- yeah she just said that she'd heard of it but didn't know where it is like everyone else. i looked around on here and found a link to this: eldorf.tripod.com/Morrowind/eldorf017.html which led me to gartheim who did mention ingemar, but not where to find him.so i headed north and found the bear cave, saved just inside the entrance then got laid out by these two chicks that kept summoning bonewalkers, then went to load it and it crashed so i figured i'd check back here. noone has a topic for the gauntlets though, are they supposed to? so i went back and went through the whole cave and found no bears and no ingemar..... is there some way to fix this? Post by: MyCat -------------------------------------------------------------------------------- Just after you enter the cave, turn left the first chance you get. And save, the bears can be heart wrenching. Post by: uhmatt -------------------------------------------------------------------------------- thanks, but i'd already gotten to there before and they hadn't been there. i reinstalled everything, thinking another mod was conflicting with it and got back to there just a little while ago only to realise that the problem was most likely that after talking to the white wolf, when i talked to laurana, i think i only mentioned the hammer instead of the white wolf d'oh! because tonight i managed to get the clue to talk to lisandra and just got the hammer and gauntlets and bearcubs and whathave you. thanks though for trying to help though. thanks to the other guy as well.
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Post by blockhead on Mar 7, 2010 2:53:16 GMT
Post by: somesz -------------------------------------------------------------------------------- Hi all! First, this is my favourite mod so far. I played first in 2007, but I didn't finished the main quest. Now I restared it. I'm in the quest when I have to break into the castle through the secret passage and kill the shaman. My problem is that I really don't know what to do. Laurenna said, we can check her mother's room in the sout east tower. I picked the door to the tower and now I'm on the top. I see a guard and an "attic door" what I can't open. I can't find keys to this door. "The door is sealed..." Do I really need to go there? Or how can I go forward in the quest? Post by: Emma -------------------------------------------------------------------------------- If you search the body of the shaman, you'll find what you need to get to Laurenna's mother Post by: somesz -------------------------------------------------------------------------------- Thank you Emma! I made a big mistake but I write it down to the other players. SPOILERI consoled the key and rescued her mother and we go back to the cottage. Laurenna said I need to sleep and wait for Wulfren. Nothing happenes. The problem was, that I didn't kill the shaman. I go back to finish him but I get the "notorious outlaw" title! Very Happy After that the quest couldn't continue... So anyone who tries to console the prison tower key, DON'T DO THAT! Kill the shaman first! CoolSPOILER OFFAnyway, thanks for your reply Emma! I'm truly one of your biggest fan in Hungary! Your mods are fantastic from Morgana to the Lokken Mountains! Post by: Emma -------------------------------------------------------------------------------- Somesz, all my quest-mods are heavily based on journal-entries and dialog, and using the consol will almost always break things .
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Post by blockhead on Mar 7, 2010 3:00:15 GMT
Post by: Oubliette --------------------------------------------------------------------------------
I feel really blind coming here and asking this question but I can't seem to figure out how to start LoKKen. Going to Solthsteim and talking to the boatman, he doesn't have a travel option for LoKKen and when I open it up in the CS and look under the Lokken dialogue topic there's nothing entered in there. I've checked my load order with mlox, gone back and tried starting it on a clean save that had basically nothing else installed - and still no clue how to get to LoKKen and start this mod. I even tried using TLC from Frostmurne and trying to just walk there - there isn't even an island to walk to in my game.
I'm well past my bedtime and about to pass out but I really would like to know how I'm supposed to start this mod.
Post by: Kateri --------------------------------------------------------------------------------
It doesn't sound like the mod is installed right - if the mod is working, you don't need to do anything special, the island is right there, and very visible from the north coast. And you get a note in your inventory as soon as you start a game with the mod loaded, so you know if it's working.
Post by: Emma --------------------------------------------------------------------------------
Well, the argonian boatman does not take you to Lokken. But there should be another boatman, a nord guy, can't recall his name from the top of my head.
He should be walking close to the argonian. If he isn't maybe he has fallen into the water??
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anais
Just Arrived
Posts: 13
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Post by anais on Aug 30, 2010 19:36:46 GMT
Okay. I took the bear cubs to Granny Torunn who said she'd care for them. Should there be a journal entry? Should I have left her a bag of Snow Bear Chow?
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Post by blockhead on Aug 30, 2010 21:54:49 GMT
lol at snow bear chow. If I remember correctly, there is no journal entry when you find a home for the little bears. Emma, or whoever, please correct me if I'm wrong.
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Post by jgf on Aug 31, 2010 21:23:52 GMT
lol at snow bear chow. If I remember correctly, there is no journal entry when you find a home for the little bears. Emma, or whoever, please correct me if I'm wrong. This is the only journal entry I have: @laurenna# got totally excited over the @bear cub#s. Maybe I should let them stay with her? Nothing after that; but don't interact with the cubs afterwards, I've had them start following me again.
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anais
Just Arrived
Posts: 13
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Post by anais on Sept 17, 2010 19:18:21 GMT
New thread I hope. I've shied away from Romance mods because they seem kind of hokey. The Romance option with Julan but it didn't work out. Besides, I am honestly an elderly yenta who wants to see that the grand kids are married off well. Julan and Shani seem perfect together. (Sorry Kateri.) But I just got the Witness Deposition that proves Wulfren's innocence and he seems like the right guy so I want my new Nord (who should be played by Cate Blanchet) to marry him. CHOICES: I have Julan, Shani, and Constance with me. They've been my best friends many times through the Morrowind MQ and I can't leave them out of the wedding. But I want to makesure that Julan and Shani go back to be Ashkahn and consort of the Ahemussa. You can't lose Constance even if you want to and she's my absolute best friend even if Wulfren disapproves of her. What do I do here?
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Post by kateri on Sept 17, 2010 19:46:48 GMT
Er... marry Wulfren? I'm not sure what you're asking here! If I follow you, you romanced Julan, but he's not your type, so you want to switch to Wulfren, but are worried it'll make Julan freak out on you. Well, he will a bit, but it's not like he'd attack you, and he'll come around if you give him time to get over things in his own way (i.e. in a tavern). He can't "tell" what's going on until you actually get married to Wulfren, though. So, no worries. For the record, I never mind at all if people tell me Julan's not their type romantically - he is a specific flavour of character that people tend to either love or hate as a romantic partner. And that's fine - I'd much rather have that reaction than everybody thinking it was "ok"! After all, in real life, not everyone is going to be compatible with just anybody! I reserve the right to disagree with you about Julan and Shani, however. I think encouraging that relationship would be tantamount to pushing survivors back into the smoking remains of a car crash and throwing more petrol on it, but it's your game! In any case, I wish your character and Wulfren all the best.
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anais
Just Arrived
Posts: 13
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Post by anais on Sept 17, 2010 19:58:17 GMT
Thanks. Send us some nice Limeware for a wedding present. Regards, A.
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Post by Emma on Sept 17, 2010 20:00:02 GMT
...and I also wish them all the best! Wulfren will get a tad bit nervous over Constance's presence, but he is mostly worried over what might happen to the silver spoons if she is left alone with them. Nothing to be concerned over. You just marry Wulfren, become Lady of Lokken and live happily ever after, sorting out domestic problems, debating with Sigrid, swapping outfits with Laurenna and do little tasks for the Lokken people, just llike the chieftain's wife should.
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