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Post by jgf on Oct 9, 2019 17:15:08 GMT
Pardon me for raising the dead here. I've long had an interest in this project, though it never seemed near completion; recently I read it had been abandoned by the original team and that a few individuals were continuing work on their own (apparently not a cooperative effort). The last "official" note I found was from around three years ago, stating all main quests and side quests were functional but a few bugs remained (such as some slaves cannot be freed). Today I read this in a forum:
"Morroblivion is an unpolished, inefficient, precarious fan-fic quality mod that is no longer being maintained by a development team. Users should not expect to experience the best performance or FPS when playing Morroblivion, even in its vanilla state." The concern here seems more with graphics performance than with quality of reproducing Morrowind.
Another comment in that thread stated if you enjoyed Morrowind with hi-res texture mods, mesh mods, etc., there was little improvement with Morroblivion, that its major benefit was "better combat physics".
So, does anyone here have actual "hands on" experience with Morroblivion? How well does it recreate Morrowind? What are the "better combat physics"? Is it, at this stage, even worth considering anymore?
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Post by marek0712 on Feb 3, 2020 13:12:43 GMT
Hey! It's so sad to read that the team abandoned the mod unfinished. I was thinking of playing it eventually.
I believe the "better combat physics" mean that now you hit the character when your sword hits them. In Morrowind and previous games, there was a hit-chance. If you miss the computer math, you don't hurt the opponent even if you see the sword slicing it in two. I remember that it frustrated me a lot when I began to play Morrowind and the first time I played Daggerfall.
Well, personally, I think the best version of a game is the original one. I cringe at characters in Morrowind, so with just better heads and better bodies (and better clothes), the game looks even cuter than Skyrim.
I was also expecting that they would abandon Morroblivion after Skyrim was released.
I considered playing ESO, though. Do you know if it's really worth my time?
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Post by blockhead on Feb 3, 2020 13:43:22 GMT
I always wondered how things like spear and levitation could be made to work in Oblivion. There are stock (not provided by mods) Morrowind quests that require or involve levitation, so this would have to have been addressed by Morroblivion. somehow.
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