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Post by Sniffles on May 25, 2014 1:18:28 GMT
Hi gkw62,
I’m sorry you found Vilja needed to be talked to too much for you. However you can reduce her conversations to a minimum ("Let's talk for a little while" > "I wish you weren't talking all the time...") to the point you are getting very little more than her quests dialogue. She is very configurable and there's a lot of choice as to how you play her. Whether you find a mod is to your liking is a matter of personal choice of course and no mod will suit everyone.
Thank you for letting us know your reason for deactivating Vilja and also for being willing to try to help us identify why Wilbert was moved.
Perhaps you will take another look at her someday. In the meantime, best of luck to you. Let me check something. Each time you tell Vilja she is talking too much it dials her talking down a notch, right? You can use it multiple times as it isn't just a toggle. It is funny, different peoples take on things. With my mode of play, endless meanderings and aimless wandering, Vilja's dialogues are always enjoyable to me. Sometimes a 'did she really say that??' and sometimes the perfect right thing to say at the perfect moment, or the perfect wrong thing at the perfect wrong moment. IE: My PC is wearing foresworn skimpy, she has three arrows sticking out of her and Vilja starts talking about taking better care of armor, or, I was having a battle royal working out my PCs wardrobe, her overweight waddle syndrome, she's butt naked, and Vilja comments she really likes that outfit and wants to borrow it sometimes.
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Post by Seyheb on May 25, 2014 7:53:46 GMT
That line beginning "Let me check something" isn't part of my original post. You are right that people have different takes on things, and no mod will suit everybody of course and that cannot ever be expected, even when people are given a lot of configuration choices as they have with Vilja. Like you, I find Vilja's dialogues and chatter very enjoyable and they also help to make the mod very immersive too. It's a big part of what makes Vilja far more than an average follower. It is also significant that even though not everyone will find Vilja to their taste, the number of downloads and endorsements the mod has received are so very far ahead of any other companion mod on the Nexus. Also, you only have to read the comments on the Nexus to see how highly so many people think of the Vilja mod.
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Post by Sniffles on May 26, 2014 6:29:46 GMT
Sorry. My browser goofed up the format. I'll try again. Let me check something. Each time you tell Vilja she is talking too much it dials her talking down a notch, right? You can use it multiple times as it isn't just a toggle.
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Post by Seyheb on May 26, 2014 7:07:56 GMT
They're not cumulative, but settings, so if you select, say, 35 seconds and then select that again, her setting stays at 35 seconds unless you select something else. You are right that they aren't toggles, so to change them you either select another setting or put her chatter pace back to normal by selecting that option from the dialogue box or selecting "Why are you so quiet?"
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gkw62
Just Arrived
Posts: 11
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Post by gkw62 on May 27, 2014 6:39:25 GMT
Hi gkw62, I’m sorry you found Vilja needed to be talked to too much for you. However you can reduce her conversations to a minimum ("Let's talk for a little while" > "I wish you weren't talking all the time...") to the point you are getting very little more than her quests dialogue. She is very configurable and there's a lot of choice as to how you play her. Whether you find a mod is to your liking is a matter of personal choice of course and no mod will suit everyone. Thank you for letting us know your reason for deactivating Vilja and also for being willing to try to help us identify why Wilbert was moved. Perhaps you will take another look at her someday. In the meantime, best of luck to you. Oops. I completely forgot about configuring the talking, which I had done before (1 minute between chats) Oh well. I have over 2000 hours in Skyrim, these days I'm trying various mods with extra content. In that game I had installed Vilja late in the play-through and the only thing left to do was marry her. Maybe next time.
By the way since Vilja, I've started two new games with 'Live a New Life' random start. In both, Fihada the Solitude Fletcher, appeared on the first game day and followed my character about. He even showed up in Druadach Redoubt. But that's for another thread, in another forum.
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Post by Sniffles on May 27, 2014 7:50:05 GMT
Just a suggestion, keeping in mind everyones RP interests are different. My other and I have been wandering Tamriel, Morrowind, Oblivion and Skyrim in our off moments since 2006. We have our own way of playing, as a duet or each by ourselves but the same PC. We are now planning, once we get a decent video card (head slams keyboard here) on doing a restart of Skyrim but without inviting the nightmares of multiple mods into our already supreme ability of crashing the game.
Thus our next plan is wait for Vilja 3.0. Get new Video card. Restart Skyrim. Get Vilja as a companion as soon as possible. Level up to near 50 but take no perks. Start Dawnguard, Hearthfire and Dragonborn, dress in esthetically appealing attire without regard for armor class and equip all equipment again only going by what looks good. All this done as quickly as possible. Then cranking the visual settings up to the ultra best we are going to set out rediscovering Skyrim. Our first and foremost agenda is acquiring the best screenshots we can get followed by exploring every nook and cranny on the map, and accompanying, taking on every high level monster in the game. The main plot is moronic really. (The PC would be dead if it wasn't for Alduin. Spending the entire game trying to kill him... well, theres an entire psychologically defined dementia about that.) So we will probably move the plot to Season Unending and leave the whole lot of jerks to partake of the greybeards hospitality forever. Dawnguard is irksome. Move it along to Soul Cairn which we never want to visit again, Abuse Serana the Great Moaning Cow relentlessly, and heavily partake of Hearthfire. We hope this will tide us over until Bethseda cranks out the next version of Elder Scrolls.
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Post by Seyheb on May 27, 2014 8:01:10 GMT
Hi gkw62, Thanks for mentioning what happened to Fihada with 'Live a New Life' random start mod in your new games. That may give us another clue to what may have happened with Wilbert. I haven't found a mod of that exact name though. Would it be the "Random Alternative Start" mod? Or the "New Life - pseudo Alternative start" mod? or the "Alternative Start - Live Another Life" mod? It would be very helpful if you are able to let us know the actual name of the mod. Many thanks. In the meantime, Vilja will be waiting for you, should you return.
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gkw62
Just Arrived
Posts: 11
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Post by gkw62 on May 28, 2014 11:35:21 GMT
It's Alternative Start - Live Another Life
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Post by Seyheb on May 28, 2014 11:55:50 GMT
It's Alternative Start - Live Another Life Many thanks, gkw62.
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Post by dmitry on Oct 22, 2014 22:55:31 GMT
Hi!
In my game after the marriage, sleeping in one bed with Vilja doesn't give me "You awakened feeling Lover's Comfort" perk.
It's possible, that it is because I've unmarried my previous spouse using console commands:
removefac 51596 player.removefac C6472 resetquest 74793 resetquest 21382 setstage 74793 10
The 'divorce' went fine, and Vilja romance track and marriage went absolutely normal too, but now I have the problem with 'Lover's comfort', though I'm not sure that it's the reason for it.
Could anyone help? How could I fix that?
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Post by Sniffles on Oct 23, 2014 0:39:52 GMT
First, you need to be in a bed you own. Not an Inn or borrowed bed. One odd that happens to me a lot is you can get 2 messages. Lovers comfort and well rested. The well rested notice can hide the lovers comfort one. Check your active effects list. Also, if you have the Lovers Stone activated it supersedes Lovers Comfort. They don't stack together and the stone is higher value as it is permanent until changed. And, wearing the Aetherial Crown will interfere with sleeping bonuses in various odd ways.
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Post by dmitry on Oct 23, 2014 6:38:55 GMT
First, you need to be in a bed you own. Not an Inn or borrowed bed. One odd that happens to me a lot is you can get 2 messages. Lovers comfort and well rested. The well rested notice can hide the lovers comfort one. Check your active effects list. Also, if you have the Lovers Stone activated it supersedes Lovers Comfort. They don't stack together and the stone is higher value as it is permanent until changed. And, wearing the Aetherial Crown will interfere with sleeping bonuses in various odd ways. I checked all of that: I'm sleeping in a bed which is my own house, and the house that Vilja recognizes as Home. I checked the active effects list, Lover's comfort is not there either. I don't have Lover's Stone effect or Aetherial Crown. It seems that the problem is more fundamental. Although everything else seems fine (I've got a Married Life dialogue option with Vilja, she makes homecooked meal and everything else), but Lover's comfort won't work. It looks as if Vilja herself recognizes that we are married (I think she has a separate quest for marriage, I mean not connected to vanilla Bond of Matrimony quest) but the game does not recognize her as my spouse. How can I make it recognize her, if that's the case?
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Post by Sniffles on Oct 23, 2014 7:13:43 GMT
Vilja just uses the games actor values I believe. You could try this. Open console and type player.getrelationshiprank, click on Vilja, type in the number you see and hit <enter>. If a lover the result should be 4. If not type player.setrelationshiprank <click on Vilja and type in her number> +4 <and hit enter> There may be more expedient ways to do the console commands but that works for me.
Do you get the rested and well rested bonuses? If you aren't getting those the game is thinking you cannot rest. IE a werewolf, martian, piece of furniture, etc.
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Post by dmitry on Oct 23, 2014 9:10:22 GMT
Vilja just uses the games actor values I believe. You could try this. Open console and type player.getrelationshiprank, click on Vilja, type in the number you see and hit <enter>. If a lover the result should be 4. If not type player.setrelationshiprank <click on Vilja and type in her number> +4 <and hit enter> There may be more expedient ways to do the console commands but that works for me. Do you get the rested and well rested bonuses? If you aren't getting those the game is thinking you cannot rest. IE a werewolf, martian, piece of furniture, etc. Yeah, I get Well Rested bonus I tried getrelationshiprank with Vilja and it correctly showed 4. Then I found my ex-spouse and tried this on her and it also showed 4 ) Although she doesn't act like a spouse anymore at all (after the console commands I mentioned in my first post above). I changed her relationshiprank to 3, but it had no affect on "Lover's comfort" with Vilja. Actually I have another theory now. I have a mod installed called "Realistic needs and diseases". With this mod you can get tired and HAVE TO sleep, so it affects they way sleep works. I've looked on the Web and saw that some people also mentioned that "Lover's comfort" disappeared after installing this mod, although others say that it should work fine with it. So I'll try to investigate this.
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Post by Sniffles on Oct 23, 2014 10:00:20 GMT
You might want to check this out too: elderscrolls.wikia.com/wiki/Lover%27s_ComfortWhat you want to avoid at all costs is getting the experience mechanics screwed up. I understand that is a huge pile of goo where you can even no longer get the points.
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