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Post by Emma on Mar 6, 2010 23:32:23 GMT
You are in the headquarter now, then?
Right, let's do like this: Open up the console (usually behind the § or ' key) Type as follows:
"11A_Janice"->PositionCell 4209.580, 3813.510, 14940.615, 0, "Secret Hideout of the Blade's Agents"
That should put her next to the place where Mark is standing in the hideout.
Hope this helps.
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Post by Emma on Mar 6, 2010 23:33:07 GMT
LOST HEIR - KNOWN MOD CONFLICT ISSUE Janicia isn't supposed to leave - she should be in that very house (Caius). Have you any mod installed that interferes with Balmora? Balmora expanded comes to mind, and so does another mod that adds a basement to Caius house. This must be the result of a mod conflict. But, no worries. Do like this. - Leave Caius cosades house.
- Open up the console.
- Type exactly as follows:
"11A_Janice"->PositionCell 99.795 -154 74.473 0 "Balmora, Caius Cosades' House" Write this down on a piece of paper and save it; if you are running a conflicting mod, Janicia might disappear again... Good luck, hope this helps.
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Post by Emma on Mar 6, 2010 23:33:51 GMT
Look for a girl, standing approx. opposite the wise woman's yurt. I'm sure you can persuade her to tell you more... but you will have to do her a favour first.
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Post by Emma on Mar 6, 2010 23:34:25 GMT
No, you just into a known issue with companion mods. Probably, you started your own teleport before she had actually left the place, and then she arrived to the Cosadus' house without being able to "feel" her correct x y z locations. This causes companions to act this way. There are a couple of things you can do: - reload your last save
- leave her behind for +72 game hours, without visiting her or contacting her. when you return to her, she will be OK again, but you will have to first tell her to wait and then to join you again in order to make her companion share show up. (Also run the topic about learning skills, this to reset her skills back to normal)
- hit her and see what happens. I have rarely managed to reproduce this odd state of companion behaviour, but others have told me that if you hit your companion a couple of times, they will start to react normal again.
Hope this helps!
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Post by Emma on Mar 6, 2010 23:35:47 GMT
Look opposite the wise woman's yurt. There you will find a young girl. Talk to her. She will tell you more - once you have done her a "small favour"...
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Post by Emma on Mar 6, 2010 23:36:43 GMT
You are supposed to do the quest, but there are various ways to do it...
The yurt is south of the Erabenisum camp.... only a short distance. You cannot see it from the road, but there's like a little road to the left, follow it and you will end up at the yurt.
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Post by Emma on Mar 6, 2010 23:37:19 GMT
I have heard of this problems a couple of times before, in these cases from players who had bought their games in Poland... no idea if that was merely a coincident, or if there is an eastern europe version of MW.
Anyway, I think in these cases it helped to call up the console and type:
set p_follow to 1
Try that and see if it helps.
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Post by Emma on Mar 6, 2010 23:37:45 GMT
LOST HEIR:
Where in Balmora is Felina Jamina?
Janicia actually gives you a hint when she says that you should help Insela to find some proper clothes. She's at Milie Hastien, fine clothier. Make sure to bring Insela with you.
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Post by Emma on Mar 6, 2010 23:38:08 GMT
Where is the merchant that Mmehepsala tells me to go looking for? He is in Vos. But you won't find him there until you have done the following: - had a drink with Janicia in Balmora
- visited the Secret Hideout after the drink
- got promoted by AI LeGrande
- visited Janicia's private rooms in the hideout together with her.
- accepted or refused a certain suggestion from her (in her private rooms)
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Post by Emma on Mar 6, 2010 23:38:31 GMT
Question: I must not be thinking straight but I'm hanging around Greenfeld's ship but I can't sneak in, with or without invisibility. I'm sure I'm doing something wrong but I'm at my wits end.
Answer: Try chameleon! If you use invisibility, the spell effect disappears as soon as you activate anything, for instance the door to the ship. That's why it doesn't work.
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Post by Emma on Mar 6, 2010 23:38:55 GMT
Question: I've just encountered Fennennunni Theit and he has asked me to find his valuable goods that wre stolen by a pack of bandits. He has told me that it was stolen halfway between the mountains and Tel Vos, but I have searched all over and haven't been able to find the bandits that robbed him.
Answer: Right... he was robbed halfway between the mountains and Tel Vos, but he also says that the thieves ran in direction towards the mountains...
If you walk west from Tel Vos until you almost reach the mountains, you will find his packguar. And Behind the packguar, you will find a cavern door in the mountain.
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Post by Emma on Mar 6, 2010 23:39:25 GMT
Let's see now... where does this happen? At a camp or in Mmehepsala's cave? Is Mmehepsala dead in her cave?? She surely isn't supposed to be! I have never ran into this with my npcs before, but I know that if you merge mods, it might have the awful sideeffect that they'll drop dead when you enter the cell they are in. It was a while back since I last heard of this. And I don't remember how to solve it. I recommend that you ask about this in the Bethesda Mods-section - some of the regulars there will surely know the answer, as that is where the question generally shows up. Hope you'll find a solution to this - I don't think it would be sufficient to resurrect her, because there is dialog filtered for when she is dead. If Mmehepsala is dead during, well, other circumstances and later on in the game, it's a different story. Then try the various key-topics on the npcs in the camp and I'm sure some of them (and you should be able to guess who) will give you some valuable information.
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Post by Emma on Mar 6, 2010 23:39:55 GMT
Post by: Some Old Norman on February 05, 2006, 07:24:51 --------------------------------------------------------------------------------
I read that, and a wave of fear swept over me. After all, you have to be Nerevarine to do this quest! Restarting with another character...
Fortunately my PC, Garrett, has MadMax's dragon, so getting back to the cave wasn't too bad, and he knows a spell taught by the secret mage society of Bethesda... It's the great spell of ~Resurrect! Yep, walked up to Mmehepsala's dead body, chanted '~', touched her dead body, and said 'resurrect'! (for those of you not catching this, I used a cheat code to resurrect her). Poof! And when asked, she asked what I'd learned about...
I may post this at the mods forum, but for now, since it's an isolated event, I'll hope I don't see it again!
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Post by Emma on Mar 6, 2010 23:40:28 GMT
Well, how does Janicia respond after that? I don't recall from the top of my head how I filtered the dialog, but if you run into problems later on, it's most likely because Mmehepsala is (has been) dead, and the game engine will still tell Janicia and others that one instance of Mmehepsala is dead.
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Post by Emma on Mar 6, 2010 23:41:00 GMT
Post by: Some Old Norman on February 05, 2006, 14:09:20 --------------------------------------------------------------------------------
So far we completed the conversation that M and I were supposed to have, and Janicia was fine! Then, based on M's input, we flew across the island to meet with who we were supposed to, and THAT went as it was supposed to, and now we're flying back across the island to the camp. Actually, I did that once, and was greeted by a bunch I wasn't prepared for, so I'm going to go back and do it again... *) Janicia has been appropriate so far (plot line wise), so I think I'm okay. Meaning, "so far, so good!"
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