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Post by lukashisuphola on Sept 4, 2010 22:15:13 GMT
I am currently first trying to fix another issue that I posted on witchgirl Adventure casuing Crash?! But figured I should ask this seperate also.
Read somewhere else that Emma said, all that has to be done is turn off esps, learn and use WyreMash to fix saves, and open console click duplicates and type disable set felete 1.
Just want to confirm this is what I need to do and that it won't cause further promblems.
Thanks
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Post by lukashisuphola on Sept 4, 2010 22:19:38 GMT
Sorry about all the typos and what not, I am sick and tired and what not lol. But REALLY want these issues fixed, though this one I don't care as much about since as much as I REALLY don't want to avoid the places/quest with my current character, I can and then I can just enjoy them on a future playthrough.
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Post by Emma on Sept 5, 2010 16:34:36 GMT
The best thing is of course to return to a save previous to adding both esp and esm. If this is not possible, turn off the esp and use Wrye Mash to sort out the save. I'm assuming that will remove duplicates as well.
However, I am far from an expert on Wrye Mash. There are some people who visits these boards who I know are very good at it, but the fastest way to get expert advice on how to use Wrye Mash might still be to post at Bethesdaboards, where I know you aer also registred.
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Post by Jac on Sept 5, 2010 17:23:02 GMT
You'll want to load up Mash, deselect the .esp on the first tab (the mods tab), select the Saves tab, click on your saved game (it should be green or yellow or maybe red), click somewhere in the box to the lower right that shows all of the mods loaded, and then the Save button at the lower right. After that, right click on your save and select Repair All. That *should* clean your save and remove any duplicates. If it loads properly, do another save without both esm and esp loaded so that you'll have a clean save to continue with.
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