Post by darkelfguy on May 2, 2017 2:55:09 GMT
I don't know if it's alright to post this here or not, but I thought I'd make a thread just in case anyone's interested since it is the 15th Anniversary of Morrowind and this is a community event.
Mod Releases:
One of a Kind - Daedric Weapons Armor and Shields By Mort - Week One Winner
Chrysamere PBR By Remiros - Week One Winner
Buyable Houses By NazoX9 - Week One Winner
Cliff Racers By Danae
Barabus Fireplaces Retexture By Sbman - Week Two Winner
Vivec Guild of Mages Expansion By Mordaxis - Week Two Winner
Pointy Ingredients Hurt Coming Out By Mort
Better Vanilla Leveling By PsychoThruster - Week Two Winner
Idle Magic Regen By NazoX9 - Week Three Winner
The Royal Game of Ur By Lord Berandas - Week Three Winner
Near Vanilla Road Sign Replacer By Atrayoinis - Week Four Winner
Know Thy Enemy By Drakevarg - Week Four Winner
Immersive Corprus By Mort
Wolverine Hall Directions By Capostrophic
Wolverine Hall Interior Expansion By Mordaxis - Week Four Winner
Loot Well Urned By Pseunomix
The Fires of Orc By Gavrilo93
Immersive Madness By Rot
Telvanni Strider House By WulfShaman
Adventurer's Asylum by Ignis-of-Vinheim
Mzuhnch - Dwemer Dungeon By Rashiel
Imperials Go Home By Rats
Tel Galen- Evil Telvanni Player House By ThalmorAssassin AKA Mythic Emperor
The Morrowind Randomizer By Mort and Greatness7
Morrowind Septim Coin Gold Replacer 3.0 By StaticNation
Balmora, Base of Operations By Denina
Nine Dragons Katana Demo By Drakkmore
Rack a' Tweaks By Blueclock3000
The Port Town of Chextine By ThatDwemerGuy
Description:
In the early days of May 2002, a little game came out called The Elder Scrolls III: Morrowind. It would go on to save Bethesda Softworks from bankruptcy, sell millions of copies, and become the most popular game for modding at the turn of the century. Now, 15 years later, over 23,000 mods have been released for Morrowind between Morrowind Nexus and Morrowind Modding History and the modding community is still going strong, with over 600 mods released last year alone.
In order to celebrate the 15th Anniversary of Morrowind, we're doing something special, we're holding a May Modathon Month! Throughout the entire month of May, participating modders on Morrowind Nexus, The Assimilation Lab and Great House Fliggerty who submit Morrowind mods could get a chance to win indie or AAA games each week. Likewise, all participating mods will be entered to win the Mod of the Month Award, with a ton of games as a prize.
Not only that, but all winners will get trailers, special showcases, and numerous video features on Morrowind Modding Showcases. And the winner of the Mod of the Month award will naturally get featured in our Mod of the Month series, celebrating the best mods released for Morrowind each month.
Participation and How it Works:
You can participate by leaving a short note in the mod description page of your mod at Morrowind Nexus, The Assimilation Lab and Great House Fliggerty that includes "Part of the May Modathon Month" somewhere near the top of the description.
Every week two-three different modders will be selected at random to win a single AAA or Indie game, and the way this works is that we'll compose a list of all participating mods released that week, plug them into a random number generator, and the top three results we get back will be the winners for that week.
If you win in one of these weekly drawings, I'll send you a message on the Nexus, GHF, TAL, or some other forum board notifying you that you've won and providing a list of three games you can choose from as your prize. If you already own all three games, or want to specify a particular genre of game you want as a reward, I'll send you an updated list to choose from.
The second way you can win is through the grand prize, the mod of the month award with 5~8 games as prizes. This award is determined by a panel of five secret judges who'll be going through and rating each mod in the entire event on a simple numerical scale.
The scale they'll be using can be found below:
The total points possible for any mod is 50, or a 10 out of 10 from each judge. In the event of a tie, we should have enough games to go around for all.
Indeed, we have over 100 games in stock to give away, so if you collaborate on a mod with someone else, regardless of which of the two ways you can win, everyone involved will still get something for their efforts.
Rules:
Overall this competition and giveaway is pretty easy to understand, and there aren't a whole lot of rules involved, but there are a few things we should clear up just in case.
First, all types of mods are perfectly acceptable. From texture replacers to gameplay tweaks to content mods like house mods, quest mods, or dungeon mods. All of those are fine and will be accepted for the competition! The only kind of mod that will NOT be accepted is cheat mods, i.e. placing a barrel full of loot in the middle of Seyda Neen or placing a daedric longsword in the Census and Excise Office. Cheat mods like that will not be considered for the competition.
Second, all submitted mods must be, at least for the most part, safe for work. Questionable content is acceptable so long as it isn't the entire mod, remember we have to showcase these and we can't showcase adult-themed mods on the channel!
Also, it should be pointed out that for larger mod projects, you can submit a demo or playable beta of your mod as part of the competition and it'll be perfectly acceptable. I do need to stress that it must absolutely be playable though. Any mod that crashes to desktop upon loading the game will not be considered.
Remember, this only applies to mods released in May, so let's all get to modding and make this the 15th Anniversary that Morrowind deserves!
If you don't know how to mod, check out our Let's Mod Morrowind series for a visual guide to modding - including interiors, basic scripting, and quest design.
Past Modathons:
This is actually the third annual Morrowind Modathon Month, and the fourth modding competition held by the Morrowind Modding Showcases channel. Started in 2015, the Modathon is designed to celebrate Morrowind's anniversary each year by encouraging modders to make a ton of new mods. Past competitions have seen the release of 15 and 29 new Morrowind mods respectively, making the Morrowind Modathon the most successful, in terms of mod releases, annual modding competition in the Elder Scrolls community. You can find video playlists of our past competitions down below:
2015 Modathon Playlist
2016 Modathon Playlist
2016 Morrowind Modding Madness Competition (Team-Based)
Mod Releases:
One of a Kind - Daedric Weapons Armor and Shields By Mort - Week One Winner
Chrysamere PBR By Remiros - Week One Winner
Buyable Houses By NazoX9 - Week One Winner
Cliff Racers By Danae
Barabus Fireplaces Retexture By Sbman - Week Two Winner
Vivec Guild of Mages Expansion By Mordaxis - Week Two Winner
Pointy Ingredients Hurt Coming Out By Mort
Better Vanilla Leveling By PsychoThruster - Week Two Winner
Idle Magic Regen By NazoX9 - Week Three Winner
The Royal Game of Ur By Lord Berandas - Week Three Winner
Near Vanilla Road Sign Replacer By Atrayoinis - Week Four Winner
Know Thy Enemy By Drakevarg - Week Four Winner
Immersive Corprus By Mort
Wolverine Hall Directions By Capostrophic
Wolverine Hall Interior Expansion By Mordaxis - Week Four Winner
Loot Well Urned By Pseunomix
The Fires of Orc By Gavrilo93
Immersive Madness By Rot
Telvanni Strider House By WulfShaman
Adventurer's Asylum by Ignis-of-Vinheim
Mzuhnch - Dwemer Dungeon By Rashiel
Imperials Go Home By Rats
Tel Galen- Evil Telvanni Player House By ThalmorAssassin AKA Mythic Emperor
The Morrowind Randomizer By Mort and Greatness7
Morrowind Septim Coin Gold Replacer 3.0 By StaticNation
Balmora, Base of Operations By Denina
Nine Dragons Katana Demo By Drakkmore
Rack a' Tweaks By Blueclock3000
The Port Town of Chextine By ThatDwemerGuy
Description:
"The Road goes ever on and on down from the door where it began. Now far ahead the Road has gone, and I must follow, if I can, pursuing it with eager feet, until it joins some larger way where many paths and errands meet. And whither then? I cannot say." - J.R.R. Tolkien
In the early days of May 2002, a little game came out called The Elder Scrolls III: Morrowind. It would go on to save Bethesda Softworks from bankruptcy, sell millions of copies, and become the most popular game for modding at the turn of the century. Now, 15 years later, over 23,000 mods have been released for Morrowind between Morrowind Nexus and Morrowind Modding History and the modding community is still going strong, with over 600 mods released last year alone.
In order to celebrate the 15th Anniversary of Morrowind, we're doing something special, we're holding a May Modathon Month! Throughout the entire month of May, participating modders on Morrowind Nexus, The Assimilation Lab and Great House Fliggerty who submit Morrowind mods could get a chance to win indie or AAA games each week. Likewise, all participating mods will be entered to win the Mod of the Month Award, with a ton of games as a prize.
Not only that, but all winners will get trailers, special showcases, and numerous video features on Morrowind Modding Showcases. And the winner of the Mod of the Month award will naturally get featured in our Mod of the Month series, celebrating the best mods released for Morrowind each month.
Participation and How it Works:
You can participate by leaving a short note in the mod description page of your mod at Morrowind Nexus, The Assimilation Lab and Great House Fliggerty that includes "Part of the May Modathon Month" somewhere near the top of the description.
Every week two-three different modders will be selected at random to win a single AAA or Indie game, and the way this works is that we'll compose a list of all participating mods released that week, plug them into a random number generator, and the top three results we get back will be the winners for that week.
If you win in one of these weekly drawings, I'll send you a message on the Nexus, GHF, TAL, or some other forum board notifying you that you've won and providing a list of three games you can choose from as your prize. If you already own all three games, or want to specify a particular genre of game you want as a reward, I'll send you an updated list to choose from.
The second way you can win is through the grand prize, the mod of the month award with 5~8 games as prizes. This award is determined by a panel of five secret judges who'll be going through and rating each mod in the entire event on a simple numerical scale.
The scale they'll be using can be found below:
- 4 Points for Mod Creativity or Innovation (What does the mod do? Is it well designed? Unique? Add something new?)
- 4 Points for Judge Preference (How well the judges liked the mod)
- 2 Points for Mod Functionality (Cleaning, Works, Are there bugs?)
Indeed, we have over 100 games in stock to give away, so if you collaborate on a mod with someone else, regardless of which of the two ways you can win, everyone involved will still get something for their efforts.
Rules:
Overall this competition and giveaway is pretty easy to understand, and there aren't a whole lot of rules involved, but there are a few things we should clear up just in case.
First, all types of mods are perfectly acceptable. From texture replacers to gameplay tweaks to content mods like house mods, quest mods, or dungeon mods. All of those are fine and will be accepted for the competition! The only kind of mod that will NOT be accepted is cheat mods, i.e. placing a barrel full of loot in the middle of Seyda Neen or placing a daedric longsword in the Census and Excise Office. Cheat mods like that will not be considered for the competition.
Second, all submitted mods must be, at least for the most part, safe for work. Questionable content is acceptable so long as it isn't the entire mod, remember we have to showcase these and we can't showcase adult-themed mods on the channel!
Also, it should be pointed out that for larger mod projects, you can submit a demo or playable beta of your mod as part of the competition and it'll be perfectly acceptable. I do need to stress that it must absolutely be playable though. Any mod that crashes to desktop upon loading the game will not be considered.
Remember, this only applies to mods released in May, so let's all get to modding and make this the 15th Anniversary that Morrowind deserves!
If you don't know how to mod, check out our Let's Mod Morrowind series for a visual guide to modding - including interiors, basic scripting, and quest design.
Past Modathons:
This is actually the third annual Morrowind Modathon Month, and the fourth modding competition held by the Morrowind Modding Showcases channel. Started in 2015, the Modathon is designed to celebrate Morrowind's anniversary each year by encouraging modders to make a ton of new mods. Past competitions have seen the release of 15 and 29 new Morrowind mods respectively, making the Morrowind Modathon the most successful, in terms of mod releases, annual modding competition in the Elder Scrolls community. You can find video playlists of our past competitions down below:
2015 Modathon Playlist
2016 Modathon Playlist
2016 Morrowind Modding Madness Competition (Team-Based)