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Post by dogonporch on Apr 26, 2018 13:38:53 GMT
Bravil is a really dirty place in our Oblivion. Good girls like the wife and Vilja avoid it if possible. The Count & his son are total pervs like the Leyawiin Count and his sadistic young wife. Somehow when I played Oblivion I missed all of that. Lots of great quests have been built in your absence. But even Vilja mentions the Countess Caro and how she dabbles with the guards. If you have the various mods installed, the first time the PC meets the Count of Leyawiin and you Personality is high enough, he falls in love with the PC...or rather lust...and he makes a pass at you. Don't let the young Countess catch you...she's mean.
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Post by dogonporch on Apr 26, 2018 13:56:48 GMT
I like the "Dirtier Bravil" mod, it turns the place into a true slum. Litter in the streets, mice and small crabs running around, water looks like sewage (and has slaughterfish in it); downside is all those little details are resource hogs, my desktop would take a 70% fps hit whenever I went there (won't even use this mod again til I build a new system). It's fun to kill one of the rats or crabs and watch the rest become aqgressive so the guards and townspeople go on a killing spree. I used that for a while...then built my own that was more compatible with everything else I have running. Yes...the crabs were a nice touch. I should re-add them. Bravil in this build is the centre of the slave trade...and there is a fair chance that the girls would actually get enslaved and hauled off to the camps if they're not tough enough to discourage the slavers' attempts to bag 'em. Once enslaved...all you can hope for is a random lockpick...and pray your stuff is where the slavers dropped it. If they break your willpower...not saying how...lol...no more escape attempts and you must wait for some other circumstance to be freed. The PC + Companion can be tossed into the system and forced to work for brutish nobility and their ilk. It's pretty diabolical...and meshes with other Lovers quests as they are all more or less part of a single system of quests and mods. Also, you start viewing folks like bandits as more dangerous as they can enslave the PC if they get the jump on him/her. No more: just a few chumps for me to bash.
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