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Post by sleepygirl on Feb 19, 2021 6:33:28 GMT
This is a screenshot I found of the first version of Queen Eiolynn. I may have posted this before, but if I have you'll just have to put up with it. Roleplaying her was demanding since she hated everyone and it was more a case of whom she hated the most that would direct her actions. She loved to fight and would never retreat or back away from any conflict. She drank wine to excess and was arrested countless times for picking fights in bars and taverns. She collected the skulls of those she defeated and she had a massive pile of them. She loved gold and would go to any lengths to acquire more. I couldn't quite believe it when she actually completed the main quest since she had contempt for just about everybody involved for losing the Amulet of Kings to the Mythic Dawn. Certainly if she'd held onto it nobody would have been able to steal it, but then on the other hand she more than likely would have kept it..... forever.
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Post by sleepygirl on Sept 5, 2023 19:08:24 GMT
Yes it's me looking in for a visit. Too much life happened during the pandemic with lockdowns and all including me catching COVID and then suffering from LongCOVID which is still hanging around me even now. Still playing Oblivion every so often and going adventuring with Eiolynn since it's a game I don't really get tired of. This is not what your parents meant when they said, 'Why don't you go out and make some friends'.
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Post by jgf on Sept 5, 2023 19:20:38 GMT
Welcome back. Was my turn to host covid last Feb/March, still not back to 100% (if indeed I was ever there).
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Post by sleepygirl on Sept 5, 2023 19:29:21 GMT
Welcome back. Was my turn to host covid last Feb/March, still not back to 100% (if indeed I was ever there). Thanks. COVID is definitely not fun and the way it lingers on makes it even more so.
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Post by OldRPMDaddy on Sept 5, 2023 22:18:49 GMT
Glad you're back, Sleepy!
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Post by Sniffles on Sept 6, 2023 2:15:53 GMT
Glad you're back, Sleepy! Me too.
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Post by sleepygirl on Sept 7, 2023 13:48:01 GMT
Thanks for the welcome, - it's nice to see that Emma's forum is still here. Taking on the Mages' Guild Quest at level 28 is somewhat of a challenge and certainly interesting. I played it through once before some time ago, but at a much lower level. Originally I hesitated over having Eiolynn do the Mages' Guild Quest since her ability with magic is not really the best, but once she started to take an interest in Alchemy and became quite good at it I decided that was a good enough reason to let her have a try at it. She has become reasonably good at summoning either a ghost or a skeleton to aid her, but draws the line at zombies due to the disgusting dribbly messes they leave everywhere. Summoning Daedra of any kind or variety is of absolutely no interest to her, - she won't even consider it so she can instantly kill them and stuff them into a Soul Gem. I asked her to take her hood off for the snapshot. She looks almost harmless doesn't she. At level 100 for Blade she most certainly isn't.
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Post by jgf on Sept 7, 2023 17:37:47 GMT
Mages Guild quests in Oblivion are even more disappointing than in Morrowind. Not only are there too few quests, but you can easily become Arch-Mage with no more magic than the average non-mage character.
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Post by Sniffles on Sept 8, 2023 0:20:46 GMT
Mages Guild quests in Oblivion are even more disappointing than in Morrowind. Not only are there too few quests, but you can easily become Arch-Mage with no more magic than the average non-mage character. Oblivion. A demo program to give an in depth look at the worlds worst game leveling and stat improvement system.
Trying to skirt the negativity. After my third or fourth play through I gave up on following most of the quests. I rewrote my own book on how to play the game. I recall, after some trial and error, my level 1 character, having exited the prison, was stationed in the water to swim against a rock. I left her there for a couple of days. The second project was to jump up the hills to Bruma then leap and avoid dying back down to the lake. Wash rinse and repeat 30 or 40 times.
Stats elevated just enough to actually wander the length and breadth of the map I then acquired some 500 or so arrows which I moved to Vindasel. Then with ever so careful almost glitching, I positioned the PC in a location where Umbra couldn't hit me - a one shot deal. A few hours of firing arrows and I looted the sword off Umbra's pincushion corpse.
Several hundred black bows later I had sufficient funds to start buying training. I stopped leveling well below 10 as that was what the game was really all about with lame quests and projects to speed you on your way to more leveling and training. Eventually she became head of the fighters, thieves and mages guild with the competency of utterly inept klutz.
My game play interest waned to enjoying to RL replicated flowers, strolling about Westweald and stuffing Rosethorn hall until it was impossible to enter by the front door which caused the game to crash. My greatest accomplishment, most fulfilling moment, was when I taunted Glarthir to chase me. I led him all the way up to dive rock and after an hour of maneuvering managed to push him off.
As for the main quest, Martin forever remained a refugee outside of Kvatch.
And BTW, with my super heavy duty GT 250 graphics card I was playing in 640 by 480 resolution, 64 color and enough lag to take a sip of a drink while an enemy took a swipe at me.
I have a retarted game I haven't touched since 2019. The PC and Vilja standing beside Lake Rumare next to a tame demented mudcrab. Vilja is wearing Dark Seducer armor and the PC a bikini.
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Post by sleepygirl on Sept 8, 2023 1:06:52 GMT
I did find it a bit strange that no magic skill whatsoever was needed to play through the quest and become the Archmage. So far most of Eiolynn's fights with necromancers have been won using arrows dipped in cleverly devised poisons that she has made herself. Which in a sense means that she is making use of a skill covered by the Mages' Guild charter. I get around most of the annoying deficiencies in Oblivion by running a fairly large selection of well chosen mods and also by roleplaying my characters. One of things I very much enjoy in Oblivion is the beautifully replicated flowers which is what led me into playing characters with alchemy skills. Generally wandering about all over the landscape in Oblivion is something that I enjoy as well. At higher levels the roads become infested with too many powerful enemies which are tedious to deal with even with a sensible choice of mods to keep them under control, - so most of the time Eiolynn cuts across the open countryside to avoid them.
I know that Oblivion is far from perfect and part of that is because it was rushed to market before it was finished and a lot of planned features had to be dropped. But with that said it is a game that makes me happy and while some of you don't like it much I do (so there).
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Post by jgf on Sept 8, 2023 3:14:32 GMT
"the worlds worst game leveling and stat improvement system."
There are several leveling mods that improve this greatly. I used "Realistic Leveling", takes care of everything in teh background so you just play.
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Post by Aatrnasyn on Sept 8, 2023 5:15:35 GMT
I discovered Morrowind rather late, which I really enjoyed (with the addition of a ton of mods), then went directly to Skyrim. The negative reviews of Oblivion's quests pretty much turned me off, and Skyrim seemed to have better plot (tho' not comparable to Morrowind), and better graphics than Oblivion. Some Skyrim screenies:
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Post by Sniffles on Sept 8, 2023 11:53:40 GMT
Who can sail without wind? Who can row without oars? Who can be separated from their friend Without tears? I can sail without wind I can row without oars But not separated from my friend Without tears (Norse traditional)
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Post by Aatrnasyn on Sept 8, 2023 12:24:37 GMT
Beautiful song, in any language.
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Post by jgf on Sept 8, 2023 18:35:12 GMT
I discovered Morrowind rather late, which I really enjoyed (with the addition of a ton of mods), then went directly to Skyrim. The negative reviews of Oblivion's quests pretty much turned me off, and Skyrim seemed to have better plot (tho' not comparable to Morrowind), and better graphics than Oblivion. Some Skyrim screenies:... The progression of Morrowind-Oblivion-Skyrim provided successively better graphics, better animations, better sound ...but increasingly less gameplay. I recall reading that you could play Morrowind sixty to seventy hours without even starting the main quest; my first time in Oblivion I did everything but the assassin quests in less than thirty hours. I kept hoping "Morroblivion", a complete remake of Morrowind on the Oblivion engine, would be finished but it is either vaporware or the world's longest WIP. The same with "Skywind". (A major issue with both, in my opinion, is that Morrowind had so many skills and spells omitted from the later games that it will take some very creative scripting to include them.) If you enjoyed the CS in Morrowind you will be sorely disappointed with the Oblivion equivalent. Where Morrowind had numerous sets of architectural items so you could custom build anything from a fisherman's shack to a palace, Oblivion gives you a handful of prefab buildings (so few that you will see the same building as a house in one town, a merchant shop in another, an inn somewhere else, etc.) Where Morrowind gave you three Great Houses and about a dozen factions to join, each with its own quest lines, Oblivion has four factions, each with a handful of quests. But while some Oblivion quests are repetitive and monotonous (hiding all night in a backyard waiting for a miscreant to appear next door), they do not approach the inept, contrived quests of Tribunal (such as the King of Clutter). Overall this progression is indicative of the state of games the past decade - lots of flash and glitter but little substance. But that is also reflective of the current attitude of most gamers - play though a game in ten to twelve hours and move on to the next "latest greatest".
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