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Post by Sniffles on Jun 8, 2020 3:25:52 GMT
Yes, I lost it. Could somebody named @emma or amgepo please post a sticky for how to find or replace it? PLEASE PLEASE PLEASE!
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Post by Aatrnasyn on Jun 8, 2020 9:50:06 GMT
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Post by amgepo on Jun 8, 2020 13:15:28 GMT
Thankfully Aatrnasyn knew what to do here. I on the other hand have little to no idea about Constance's mechanics.
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Post by Sniffles on Jun 9, 2020 0:42:27 GMT
Figured out Constance's full name. Constancely Gets Dead. Have now entered the classic Morrowind state of game corruption best seen by 'Where the F is Constance now?' which rivals the cannot exit the game without it crashing.
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Post by jgf on Jun 9, 2020 0:59:48 GMT
I had a similar issue with Constance in my last game, she would occasionally disappear, usually after going through an interior portal door (not an "open the door and walk through" but click on door and be transported to another room). If I contacted her to come to me she would either confirm but never appear, or tell me she was in the middle of a fight. But if I went outside and walked for a while she would suddenly appear behind me as if nothing had happened and follow normally. I never found a reason, much less a solution, for this, I just lived with it and attributed it to Constance being contrary and wandering off on her own.
As for Morrowind crashing on exit, this is an arcane interaction between the game and the OS, seemingly more prevalent if you're also using the script extender and/or the graphics extender; there are several, fairly simple, things which cause this. A search for "Morrowind crashing on exit" will find numerous threads, from reddit to Bethesda to numerous game and TES sites.
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Post by Sniffles on Jun 9, 2020 2:03:46 GMT
jgf Thanks. I've got more Constance issues. Her simple not following is script not executing issues. She catches up when they sort themselves out. But having to tell her to follow repeatedly, and inventory items not showing up, I need a saved game cleaner. Know of one? Techy told me crash on exit would mostly be caused by memory issues. Using the 4 gb memory enhancement mod thing allows the game to use more memory and run much better but it isn't able to put all that stuff in memory back in the box on exit. Especially Win 7 64 NT handling is not Morrowind's friend. Faulting application name: Morrowind.exe, version: 1.6.0.1820, time stamp: 0x72456542 Faulting module name: ntdll.dll, version: 6.1.7601.17514, time stamp: 0x4ce7ba58 Exception code: 0xc0000005 Fault offset: 0x0005b84b Faulting process id: 0x23d0 Faulting application start time: 0x01d63d71fd93b00b Faulting application path: C:\Program Files (x86)\Bethesda Softworks\Morrowind\Morrowind.exe Faulting module path: C:\Windows\SysWOW64\ntdll.dll Report Id: 460e7928-a96e-11ea-97ff-3085a93c2ed3
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Post by jgf on Jun 9, 2020 6:22:48 GMT
Wrye MASH has a save game cleaning function that truly helps with many issues, I ran it periodically on my saves even when nothing seemed wrong (it cleans out so much that 'could' cause issues). en.uesp.net/wiki/Tes3Mod:Repairing_SavesAlso, if you're not aware, do NOT use quicksave; I don't know what the problem is but it is known to mangle save files. It is somewhat immersion breaking but exit to the menu and save there, then return to the game. With the crashes, have you tried the obvious - run in XP compatibility, run as administrator, set affinity to one or two cores. Do the "crash on exit" search, there are some DX settings and sound settings that can cause this. Also, vid driver settings, particularly AA mode, can have odd side effects; this seems quite system dependent so usually entails some experimentation (I once spent over a week trying to decipher why Flightsim 9 was exiting to a black screen - no cursor, no alt+tab, no alt+enter; the only sign of life was the power LED; eventually found the three finger salute took me to the blue screen (where you can open task manager, log out, etc.), cancel that and i was back at the desktop and all was well ...the culprit was the AA mode, had about a half dozen options with weird names like "narrow tent", "wide tent", etc.).
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Post by Sniffles on Jun 9, 2020 11:43:38 GMT
tHANKS! <-Morrowind exit style.
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Post by Sniffles on Jun 11, 2020 15:41:05 GMT
Constance has entirely quit following. Call her to the PC with amulet she just wanders off. Tried all follow commands over a 2 hour period. Nada.
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Post by blockhead on Jun 11, 2020 17:16:38 GMT
Go somewhere where Constance isn't. Wait 72 hours, game time. Try to summon her. See if she follows now.
Aside from that, I have no ideas.
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Post by jgf on Jun 11, 2020 19:41:01 GMT
To elaborate; leave her in an exterior area, go somewhere else (do not even return to the cell where she is), do whatever for at least 72 hours game time. Return to her and see if she is behaving (I'm not sure if she will respond to a summon after 72 hours), either have her meet you in Gnisis or tell her to wait, then go somewhere and summon her.
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Post by Sniffles on Jun 14, 2020 8:47:17 GMT
I waited mnore than 72 hours and searched where she originally shows up outside Gnisis. Not there. So I tried her amulet. It asked if I wanted to contact her and I clicked yes. Nothing happens. No script contacting her. Any ideas?
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Post by Aatrnasyn on Jun 14, 2020 8:52:45 GMT
Did you try getting your xyz location values in the console and consoling her to you? player->getPos x player->getPos y player->getPos z whoever->PositionCell, x-val, y_val, z_val, 0, Current MapName (like Balmora or whatever the map shows you is the map name) PackGuar whoever is 1gr_packGuar Julan is KS_Julan
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Post by Sniffles on Jun 14, 2020 11:02:59 GMT
Loaded an earlier game where she was working without problem. aa_comp_constance->Positioncell, x (val), y (val), z (val), 0, Balmora Command is accepted, turns blue, but she does not move. player->Positioncell, x (val), y (val), z (val), 0, Balmora This moves the PC, no problem.
aa_comp_constance->additem "gold_001" 100 adds 100 gold.
Seems my game is broken. Console accepts some commands without doing them. player->setagility 70 accepted but did nothing. player->setstrength 70 worked. Am I doomed to never play a game through?
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Post by blockhead on Jun 14, 2020 12:43:44 GMT
I remember one of Emma's companion plugins, you could talk to (random?) NPCs in certain towns and ask them where Constance is. The act of doing so would force the companion to appear in a town and the NPC would say something like "I think I saw her in <name-of-town>".
I don't remember if the Constance plugin had this. Anyway, it would be a way to get her re-appear, using her scripting, which could be less likely to mess anything else up?
So go to Gnisis and see anyone walking around "knows" where Constance is?
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