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Post by jet4571 on Apr 2, 2014 9:06:38 GMT
Is there a console command for resetting an NPC to default values in Oblivion? In Skyrim there are a couple methods to do this but in Oblivion I cannot find one. resurrect in Skyrim will load the NPC and reset it except for factions that have been added and does what I want... In Skyrim. But I want to do that in Oblivion so changes made to the followers esp will be in the game rather than what was there previous. I had removed 3 spells from the NPC via the CS. 1 was summoning a flame artronach and the other 2 were flame trap spells that cause a CTD when the NPC uses them. She still summons when she should not after using resurrect so I guess that just revives the dead at the same setting they were in.
I am at a loss here.
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Post by amgepo on Apr 2, 2014 19:36:06 GMT
use the resurrect command. If you type resurrect 1, it will resurrect it without resetting, but if you type simply resurrect, it will reset it as in Skyrim.
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Post by jet4571 on Apr 2, 2014 20:41:49 GMT
I thought it was the same but oddly it didn't reset the spell list. The NPC did disappear and reappear showing it did something.
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Post by jet4571 on Apr 3, 2014 7:46:32 GMT
Found out what the problem was. the mod author thought it a good idea to make the spells part of the race. Same traits as the imperial race but the NPC's spell list was put there as well. Seriously my question was "WHY DiD YoU dO tHaT!?!?". Ran that mod through Tes4edit to get rid of whatever other things the author was doing but never finished so now it is an NPC with CM healing spells only and no other extra stuff like 2 unused NPC's and CTD spells.
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