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Post by croc on Jun 25, 2017 13:24:47 GMT
Back after LOOOOOOOONNNNG absence. I have used Vilja in the same game now for well over 200 hrs. My version of Skyrim is running ~140 mods, some of them quite script heavy. Only issues I have had were with changing wardrobes (Amgepo helped me troubleshoot, but to no avail) I ended up with only one change - One outfit for Wilderness/combat, and another for everything else. I also had to tell her to not change while swimming. That caused too many stutt_____________ers. Even with her wardrobe pared down to that, she occasionally just decides to go nude for a while, and needs a reset. Her most common other issue is that she will carry both her sword and her bow. It does not seem to be an issue, really, so I have quit resetting for that. Other than that she has been behaving herself.
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Post by Sniffles on Jun 25, 2017 14:33:27 GMT
The wardrobe issue has been explained by Amgepo. As best I can recall, it's all about scripts. Too many scripts running, the game simply ignores them. They get skipped. So Vilja and wardrobe is script intensive. In actuality, scripts are getting skipped all the time. Eventually they usually catch up. With Vilja and her wardrobe a skipped script is screaming obvious. Unlike, say, a cell not loading quite right or a dead body not cleaned away.
There isn't much you can do to fix this. Unless you want to buy the 64 core processor of your dreams and that $2500 ultra zoopy SSD. Letting scripts run, minimizing activity, minimizing the number of followers, and keeping your load order finely tuned helps. I run around 15 followers. That means I compromise and not run a lot of other script iintensive mods. I also don't use Vilja's wardrobe for the same reasons you stated. I'll manually have her change as needed so game engine and CPU power can be directed to more important stuff like cell loading and keeping stutter minimized. I'd much rather do things manually like Vilja's attire than having several script heavy operations going while I try to exit the game then the next time I start the game, FLORP! A corrupted save.
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Post by naramoore on Jun 25, 2017 15:29:29 GMT
After repeated corruption of the wardrobe, I have opted to use the generic wardrobe handing for Vilja. It just wasn't worth the time spent fixing it. I probably don't have the patients to add one item and then wait 30 seconds.
Since I run a moderately script heavy load with 167 active pugins, 2-3K textures; I need to keep the number of followers down to 3 or 4. At four I have to summon periodically at 5+ I need to summon or use moveto frequently.
The only time I have had to clean dead scripts out of my save was after I pulled some scripted mods I didn't like. This improved my ability to handle followers from 3 to 4. Every other time I have checked, I have had no orphaned scripts. I haven't had problems with a naked Vilja with this build, just the rapid changing of outfits scene. Good luck Croc.
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Post by amgepo on Jun 27, 2017 12:14:25 GMT
I had pondered now and then, on adding a formlist auto-detection and fixing feature, but it could be too script heavy, which besides the obvious inconveniences could make the problem worse. Anyway, the script bypassing "feature" Sniffles mentioned is way bigger problem and the only thing one can do is trying to find alternatives to scripting as often as possible. Sigh.
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Post by zedtsayid on Jun 27, 2017 13:35:22 GMT
Well unlike sniffles my load order is probable a frikkin mess and I use 3 to 7 followers but I have not used Vilja's wardrobe function. Tried it once, made my brain hurt so I just take all the dresses away from her and give her a nice one i like and armor. Only issue I've found is if she dislikes my choice she would wear her night gown. We are pretty rainge-free over here so occasional nudity, Sofia!, is really not viewed as a problem.
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Post by steelerswit on Jun 27, 2017 21:09:57 GMT
That's why I miss old rim Vilja, in SSE she got modest.
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Post by Sniffles on Jun 27, 2017 21:18:56 GMT
Well unlike sniffles my load order is probable a frikkin mess and I use 3 to 7 followers but I have not used Vilja's wardrobe function. Tried it once, made my brain hurt so I just take all the dresses away from her and give her a nice one i like and armor. Only issue I've found is if she dislikes my choice she would wear her night gown. We are pretty rainge-free over here so occasional nudity, Sofia!, is really not viewed as a problem. All told, it took the two of us a little over a year to get our game working right with 15 or more followers. This is why we haven't tried upgrading to SSE. To start all over, a year and a half to get back to where the PC is now, plus getting all the followers back, making certain all our new mods are SSE compatible and trouble free and so on. Our game runs crash free. So we get, or rather don't get, slightly better graphics because our graphics card is already overworked. Not seeing a reason to go to SSE.
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Post by Sniffles on Jun 27, 2017 22:32:45 GMT
This script issue, it seems to me, is an ongoing problem the developers have. My techy gets into major rants about this constantly. They develop some software that works fine on their blazing fast machines then when installed on less than perfect customer computers they end up doing endless troubleshooting.
As he said, they turn out the software, say Skyrim, then do some spot checks with slower computers, or maybe just calculate things, and come up with recommended computer capabilities. One chronic problem with Skyrim is cell loading while unloading a previous cell: transition cells. Sure it worked just dandy at Bethseda with their RAID ultra fast hard drives. But the end result for the average player and computer is an endless series of crash-on-exit with transition cells. All it takes is a balky OS, a few TSR programs in the background and maybe some program doing a phone home looking for updates and tada! CTD as the overworked HD tried to put away the previous cell data while loading the new cell while kissing the AV program's ass, and accommodating the LINE or similar net watcher in the background with several dozen bells and whistles Windows fluff programs running. Oh nifty! Mouse trails and mouse over info pop ups! And why did my game take a shit just now?
One thing techy has ranted about a lot. Make certain your desktop settings are the same as the settings of the program you run. If there is any variation, Windows has to make two sets of data records which get stuffed into the virtual memory. He went into a lot of gibberish as to why this happens that I didn't understand. While I gleaned is Windows transitions from screen to screen using paging files. Swap from browser to Excel to a CAD program, they hand off paging files for the Windows basics displays. But if CAD is in 1920 x 1080 while Excel is 1600 x 900, two entirely separate sets of paging files must be produced and stuff into virtual memory. That is, twice the CPU and graphics data getting passed back and forth. He mentioned this because of my graphics settings. Desktop was 1920 x 1080. I tried to give our graphics card a break and had Skyrim set a little lower at 1680 x 1050 (I think). He ran a program checking the virtual memory. With the same 1920 x 1080 in Skyrim and desktop, virtual memory was 1.2GB somethings. With the dissimilar settings it ballooned to over 1.8GB! Almost twice the virtual memory used and that much less available for the program to do reads and writes to the virtual. Bottom line: transition cells crashes were common. Get both resolutions set the same and they pretty much vanished.
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