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Post by marek0712 on Oct 18, 2010 1:18:19 GMT
Well, I didn't start with companions until now, I want to have, at least, level 5 to start adding companions, but I have to say that I didn't get the trick on levelling in Morrowind. I did several quests but didn't train my skills enough, so, I'm still in level 1. -_- I already took a look at one, hehehe, it was Emma's Indiana James, to see his dialogue (since I'm making a male companion for Oblivion in similar terms), but I didn't have the courage to explore the wilderness with him. I'm still a bit stupid on fights... =P Anyway, I picked a couple of mods from Emma's site already, I also consumed everything from there too, to understand the game and have a better gameplay. (once I played Oblivion and my character was a lot weak at level 25... well, after that I picked a mod that changed that and made me stronger... I think worring about Efficient Leveling is quite annoying... anyway, I think I shall have to learn that now) I'm also picking up information and walkthroughs on The Unofficial Elder Scrolls Page, where the article about Morrowind for Oblivion Players was a lot useful. An odd question (for a newbie in Morrowind LOL), where can I add new hairs in the CS? I retexturized on of the hairs to be darker brown (since I don't like much to play as blonde), but I didn't understand after exploring the other esps how to add it to the game. The CS is much similar to Oblivion's CS, I even created a house in Balmora, hahaha, but I'm not using that, since I discovered that I can take Vori's house and the chests there do not respawn. (EDIT: I'm asking this because I didn't find a tutorial until now)
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Post by jgf on Oct 18, 2010 2:03:05 GMT
... Packmule Hilda alas also has a serious bug - the author has used the global command stopcombat when she is supposed to stay out of fight. This literally means that no-one fights when Hilda is around. Not even guards will kill off cliff-racers, and Hilda and the enemies will try to 'kill' each other with verbal insults instead of using weapons.... Now that's funny! I never encountered that the couple of times I used Hilda, but I don't recall ever telling her not to fight either. Hilda does have a unique bit of dialog I wish could be cut&paste into other companions (though I'm sure it's not that simple). She can tell you the time or how many slaves you've freed.
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Post by jgf on Oct 18, 2010 2:37:05 GMT
I found the leveling system and points allocation to be distracting from the game itself, you eventually start concentrating on using particular skills to get more points for certain attributes instead of getting involved in the plot itself.
A reasonable, if not perfect, solution to this is Galsiah's Character Development. It removes the points allocation screen from your rest periods and handles character and attribute leveling quietly in the background using formulae based on either your PC's race or class, with major attributes leveling more quickly than others. Since all attributes no longer progress at an equal rate, your choice of character has more effect throughout the game (Orcs will develop strength easily but speed and agility much more slowly, Bretons and Altmer will gain intelligence and willpower at the expense of strength, etc.). You receive notices when skills and attributes level up, but character level is no longer mentioned (it still exists, but only for use by quests and leveled lists).
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Post by marek0712 on Oct 18, 2010 4:57:58 GMT
Thank you, jgf! I checked Galsiah's mod and I think I'll use Wrye Mash to set another save folder and try it out with this. I was thinking to start again to improve my skills levelling, maybe it'll be good to give it a try and see which one will lead me to keep up exploring the world.
And I still didn't find a simple tutorial that teaches me how to add a new hair mesh to the player... ¬¬0 (EDIT YEAHHHH Finally I discovered how to do it! Now I don't need to worry about all old blonde bretons having the same hair colour like me hehehehe)
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Post by Emma on Oct 18, 2010 8:53:20 GMT
... Packmule Hilda alas also has a serious bug - the author has used the global command stopcombat when she is supposed to stay out of fight. This literally means that no-one fights when Hilda is around. Not even guards will kill off cliff-racers, and Hilda and the enemies will try to 'kill' each other with verbal insults instead of using weapons.... Now that's funny! I never encountered that the couple of times I used Hilda, but I don't recall ever telling her not to fight either. Hilda does have a unique bit of dialog I wish could be cut&paste into other companions (though I'm sure it's not that simple). She can tell you the time or how many slaves you've freed. Yes, it does look very funny - first time I tried it, Hilda and some bandits in a cave were trying to scream each other to death, raising and sheathing their weapons constantly, as the stopcombat kicked in ;D. Of course, you had to tell her to not fight in order for this bug to show up. I did... and the first thing that happened was that the guards stopped killing hostile animales whenever Hilda had her weapon raised! I think there is a mod called "What's the time?" somewhere, so that you can ask this from any npc (I've never used it, I use the T-key instead).
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Post by Emma on Oct 18, 2010 8:59:02 GMT
Well, I didn't start with companions until now, I want to have, at least, level 5 to start adding companions, but I have to say that I didn't get the trick on levelling in Morrowind. I did several quests but didn't train my skills enough, so, I'm still in level 1. -_- I already took a look at one, hehehe, it was Emma's Indiana James, to see his dialogue (since I'm making a male companion for Oblivion in similar terms), but I didn't have the courage to explore the wilderness with him. I'm still a bit stupid on fights... =P Anyway, I picked a couple of mods from Emma's site already, I also consumed everything from there too, to understand the game and have a better gameplay. (once I played Oblivion and my character was a lot weak at level 25... well, after that I picked a mod that changed that and made me stronger... I think worring about Efficient Leveling is quite annoying... anyway, I think I shall have to learn that now) I'm also picking up information and walkthroughs on The Unofficial Elder Scrolls Page, where the article about Morrowind for Oblivion Players was a lot useful. An odd question (for a newbie in Morrowind LOL), where can I add new hairs in the CS? I retexturized on of the hairs to be darker brown (since I don't like much to play as blonde), but I didn't understand after exploring the other esps how to add it to the game. The CS is much similar to Oblivion's CS, I even created a house in Balmora, hahaha, but I'm not using that, since I discovered that I can take Vori's house and the chests there do not respawn. (EDIT: I'm asking this because I didn't find a tutorial until now) Marek, Indiana James is SUCH an old mod, it's the first I did back in summer 2002 and very outdated. I've only kept it on my site because of nostalgia. For good functional companions, I'd say Constance is the best of mine (although she might havve other disadvantages of course). Laura is unique in levelling system etc and in many ways a high-developed npc, but also that mod is a bit outdated today, and her way of following the player isn't of the same standard as the latest warping-script by Grumpy. There is an excellent male companion by Kateri, Julan. Take a look at him. He has all the newest features and is on the same talkativeness-level as Vilja. He is also available on my site
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Post by candesco on Oct 18, 2010 10:58:11 GMT
I found the leveling system and points allocation to be distracting from the game itself, you eventually start concentrating on using particular skills to get more points for certain attributes instead of getting involved in the plot itself. A reasonable, if not perfect, solution to this is Galsiah's Character Development. It removes the points allocation screen from your rest periods and handles character and attribute leveling quietly in the background using formulae based on either your PC's race or class, with major attributes leveling more quickly than others. Since all attributes no longer progress at an equal rate, your choice of character has more effect throughout the game (Orcs will develop strength easily but speed and agility much more slowly, Bretons and Altmer will gain intelligence and willpower at the expense of strength, etc.). You receive notices when skills and attributes level up, but character level is no longer mentioned (it still exists, but only for use by quests and leveled lists). GCD isn't recommend if you want to create a hybrid character, because you are forced then to just one profession. You can't become a battlemage or that you want to play like a paladin or something like that. Custom creations are pretty useless then. I like to play with a custom character and with a mix of magic and sword fighting and been able to use heavy armor. Also, GCD turns the levelling system into that of Oblivion, making it easier. Nah, the standard levelling system is just good and don't need a change.
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Post by marek0712 on Oct 18, 2010 16:19:25 GMT
Emma, actually, Indiana is the only one that I managed to work with so far. I still don't have any of the expansions (Tribunal nor Bloodmon), so, well, it cuts half of the mods I can use (good or else I would stash all my Morrowind with mods and end with a diry save hahaha, you guys made some great things to Morrowind, I'm really impressed. It really can become as good as Oblivion, or even more, since the story of the original game is better written). Most of the companions say that they need one or both expansions.
I downloaded Hilda, and there is something funny, it says that she needs the expansions, but she doesn't have the ESMs required on the ESP.
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Post by candesco on Oct 18, 2010 16:43:35 GMT
I would suggest to fetch the Game of the Year edition then, which has the original plus both expansions. Alot of the mods, especially the newer ones, use both expansions. About Hilda and the requirement of both expansions: it use the esm's of the games that would be morrowind.esm, tribunal.esm and bloodmoon.esm. Those esm's are installed when you install the game.
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anais
Just Arrived
Posts: 13
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Post by anais on Oct 18, 2010 20:10:57 GMT
Emma, actually, Indiana is the only one that I managed to work with so far. I still don't have any of the expansions (Tribunal nor Bloodmon), so, well, it cuts half of the mods I can use (good or else I would stash all my Morrowind with mods and end with a diry save hahaha, you guys made some great things to Morrowind, I'm really impressed. It really can become as good as Oblivion, or even more, since the story of the original game is better written). Most of the companions say that they need one or both expansions. I downloaded Hilda, and there is something funny, it says that she needs the expansions, but she doesn't have the ESMs required on the ESP. I've always thought that Indy was good-looking, sweet, and dumb. In other words, the perfect man. Constance and Julan are great companions. Right now I'm playing with JAC's Jasmine a Redguard Companion Seems like a good one but a little glitchy and the dialogue takes a while to develop IMO. Definitely worth trying.
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Post by jgf on Oct 18, 2010 21:03:16 GMT
The Game of the Year version is definitely recommended, not only do you get both expansions but also all official patches; once installed, you're ready for almost any mods (some require other additions, like the Script Extender, to work). Most companions, and many other mods, require one or both expansions because they added new scripting functions to the game.
I like GCD because it, to a degree, corrects something I was trying (in vain) to learn scripting to correct for myself: the fact that choice of character and skills becomes a moot point after a few levels since any race or class can train all abilities to 100 with equal ease. It didn't make sense that a huge, powerful Orc could, via training, become as quick and agile as a Bosmer; or that the diminutive Bosmer could become as strong as an Orc. And even according to in-game lore, not all races have equal magic abilities. I wanted to simply cap the lower attributes of each race in proportion to their major attribute; GCD accomplishes this by slowing the progress in the lower attributes. Now, if an Orc wants agility or a Bosmer wants strength, they must rely on potions and enchantments; gameplay for each race becomes distinctively different throughout the game.
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Post by Emma on Oct 18, 2010 23:57:03 GMT
You should absolutely, most definitely, without question, try to get the Game of the Year edition or in some other way get your hands on Tribunal and Bloodmoon.
So many vital scripting functions were added with these expansions that playing Morrowind without them isn't half the experience. Especially companions are crap without the expansions. Really, get them, and get them now! (Bloodmoon is also a good game in itself, but the most important part is still that almost every mod around is depending on especially Tribunal).
I forgot a very good companion previously. Ingred, who is part of the Dome Home mod. She is a warrior with all the balls and whistles who levels in a more appropriate way than Beryl. The fact that she belongs in a house mod has made her less of an obvious choice... I think one of these days, I should make a version of her where she is separated from the house mod, as she is very much worth it.
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Post by marek0712 on Oct 19, 2010 7:56:21 GMT
I'm out ot money right now and the game is rare in my country. My brother also loves this game and he knows where to buy, I'm talking to him to put our savings together and try to order the GOTY. However, he believes that it'll only arrive around December.
I think it's good, I can taste the game twice, without too many mods and fully modded. hehe Anyway, I'm collecting some mods that I think are cool and all those head replacers and the creatures replacers are very amazing. Did Carnajo stop in Balmora only? I'll try to find Jasmine too.
For jgf, I was playing with GCD and when I was paying for training services (after a couple of hours of gameplay) this message appeared:
"Script Gals_level_Screen_Update trying t RunFunction index greater than Function Count. The Script will not run anymore. Continue running executable?" If I click on yes the game crashes. I tried to find something in the read-me, but nothing draw my attention on this.
At least I'm not so far in the game... althought, I spent all my afternoon on this ¬¬0
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Post by Emma on Oct 19, 2010 8:33:09 GMT
Jac, the author of Jasmine, is a member here, and I think he has a link to her in his signature.
I haven't tried the mod myself, but I have heard many good things about it.
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Post by candesco on Oct 19, 2010 11:08:57 GMT
Jasmine is a fun companion to have. Pretty strong too and has a questline of her own (like with most of emma's companions). It is also linked to the mainquest in some way and will respond on your tasks. It will also respond to the duties if you join the legion. But watch out when you make decisions, like with widow vabdas for the legion. It affects her disposition. You can find the mod at PES and GHF. Emma, actually, Indiana is the only one that I managed to work with so far. I still don't have any of the expansions (Tribunal nor Bloodmon), so, well, it cuts half of the mods I can use (good or else I would stash all my Morrowind with mods and end with a diry save hahaha, you guys made some great things to Morrowind, I'm really impressed. It really can become as good as Oblivion, or even more, since the story of the original game is better written). Most of the companions say that they need one or both expansions. I downloaded Hilda, and there is something funny, it says that she needs the expansions, but she doesn't have the ESMs required on the ESP. I've always thought that Indy was good-looking, sweet, and dumb. In other words, the perfect man. Constance and Julan are great companions. Right now I'm playing with JAC's Jasmine a Redguard Companion Seems like a good one but a little glitchy and the dialogue takes a while to develop IMO. Definitely worth trying. Do you have the latest version? Version 2.4 is the latest and Jac fixed some bugs in it and also added a few things. As it seems now Jasmine is pretty much done and Jac is now busy with a new one.
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