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Post by lmstearn on Feb 24, 2013 4:58:00 GMT
Hi there Emma has done a wonderful job with scripting for stray dogs. The dialog option addressed to the dog once he is in the party to stay with Vilja works fine, as sometimes he gets under the heels of the Dragonborn. However, the same option doesn't appear in the dialog with Barbas. It's either follow me, or end up back to Haemar's Shame. Is there any way Barbas can be tweaked à la the stray dog? Thank you,
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Post by rollerpig on Mar 9, 2013 21:54:50 GMT
Leifur is part of the Vilja quest line.He is a new actor(dog) and not a part of Vanilla Skyrim.His behavior IS well done,but unfortunatly that is modded into Leifur's behavior and not any doggy or pet in Skyrim.
So leifurs behavior is special.I never, and would never keep any dog other than Leifur, as he doesn't seem to try to walk through furniture/walls ,has several behavior actions(stay around here,stay at home,wait and follow)much,much more than standard pets in skyrim.
I like to do a lot of decorating in my hearthfire homes and most Skyrim dogs would absolutley wreck the house as they would often sit inside cabinets ,walls and tables,and when they moved.....it was like a cyclone went through the house.Leifur had some minor problems in my hearthfire home,but with the advanced behavior actions he has,he is now living inside and part of the family without having fear of him wrecking the entire lower level of the house.
He's well done though,thats for sure.Emma and crew really play this game and work out bugs and include a lot of user/role play freindly controls.
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