morovir
Not A Stranger Anymore
Posts: 48
|
Post by morovir on Nov 16, 2010 5:50:04 GMT
|
|
morovir
Not A Stranger Anymore
Posts: 48
|
Post by morovir on Nov 19, 2010 5:42:38 GMT
|
|
jromate
Not A Stranger Anymore
Posts: 31
|
Post by jromate on Nov 20, 2010 7:41:19 GMT
morovir, Been following your thread for some time now, seems like years, and am curious...and curiouser. I want to play this mod! I still have the half elves stuff you let me test on my game and they are a fixture forever... can hardly wait to see this mod! chomping at the bit!!The work you've done so far is amazing. I will be one of the first in line to download this even if it takes 24 hrs to download! Awesome! It has taken years. I remember when I first started on this project, and it was still called Stormguard - a tiny little island that would have fit entirely in the valley floor with room to spare. I'm still working on it in fits and spells. I'm off today for Veteran's Day (US), and while I've got other chores to work on, I'm hoping to get some time to finish the Southern Coast. Hey, if you are interested, I'm still trying to build a small team to help get the heavy lifting done. Let me know if you are interested - and if so, what kinds of work you do. Well, As I missed the hand thing in the half elves first itme through, never played Vamps much, don't know how much help I would be...But, I am familiar with the CS as far as landscaping, interiors, made a few of my own homes (none posted or shared except with my brother..) scripting and dialog is totally out of the question...done some faces but they were not very well recieved on PES.. I will still watch and wait though on this most interesting mod with high hopes!
|
|
morovir
Not A Stranger Anymore
Posts: 48
|
Post by morovir on Nov 21, 2010 5:10:29 GMT
Argh - finally. It's not precisely right, and I have to use some funky scripts to get the timing right, but it works. A standard, large-scale valve. I know, there are some Dwemer valves, but this one is mine. Now, maybe I can figure out how to get that stone wheel to work. It only needs to rotate in ONE direction... Note - this required some manual editing of the nif/kf data in nifskope. I still haven't figured out how to get Blender to export keyframe data correctly. Still, if I can master manually editing the keyframes, I can keep moving.
|
|
morovir
Not A Stranger Anymore
Posts: 48
|
Post by morovir on Nov 21, 2010 5:20:02 GMT
It has taken years. I remember when I first started on this project, and it was still called Stormguard - a tiny little island that would have fit entirely in the valley floor with room to spare. I'm still working on it in fits and spells. I'm off today for Veteran's Day (US), and while I've got other chores to work on, I'm hoping to get some time to finish the Southern Coast. Hey, if you are interested, I'm still trying to build a small team to help get the heavy lifting done. Let me know if you are interested - and if so, what kinds of work you do. Well, As I missed the hand thing in the half elves first itme through, never played Vamps much, don't know how much help I would be...But, I am familiar with the CS as far as landscaping, interiors, made a few of my own homes (none posted or shared except with my brother..) scripting and dialog is totally out of the question...done some faces but they were not very well recieved on PES.. I will still watch and wait though on this most interesting mod with high hopes! Don't feel bad - I missed the hands for a lot longer... At this point, I'm trying to wrap out the southern coastal areas. Specifically, the coast between Winter's Tide and the Sulfur River. It's actually going fairly well, or was until I digressed into main quest stuff for a bit. I wasted three hours trying to figure out how to animate a silly valve. That said, I can always use some help placing trees, shrubs, etc. The North end of the island is almost completely void right now.
|
|
morovir
Not A Stranger Anymore
Posts: 48
|
Post by morovir on Jan 2, 2011 2:41:55 GMT
It is hard to believe it is a new year already. I have gotten a lot done since my last post, though.
I have gotten pretty close to finishing the first pass on the southern coast. I have also started adding sound effect emitters in the valley, and sound effects in general.
I can't believe I am still working on this mod. TES V will probably be out before Ravenwood.
|
|
morovir
Not A Stranger Anymore
Posts: 48
|
Post by morovir on Feb 7, 2011 13:54:58 GMT
|
|