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Post by jet4571 on Jan 27, 2014 9:43:19 GMT
Anyone else start a new project and find it is mind numbingly boring? So tedious it makes you want to puke? Tonight I just spent several hours setting up holders for the various claws, ones for the three elder Scrolls, and ones for all the masks. Tedious repeating the same thing over and over for each one. The previous project I did was finding all the chests and doors that were locked but do not require a key and is not a home or shop and unchecked the locked checkbox. Yes I hate the idiotic lockpicking mini game that much to remove it from 98% of the game and there are allot of locked chests and doors. One dungeon had over 20 of em. Even uploaded the lockpick mod but sadly nobody thanked me for being incredibly bored for hours finding and unchecking a single box.
So anyone else fire up the CK and go to do something and find what they are doing to be tedious and disgustingly repetitive and yet cannot stop or abandon the project?
Probably just me who has this issue since I cant find another mod that unlocks everything by default.
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Post by blockhead on Jan 27, 2014 13:55:04 GMT
I *totally* understand.
That's why I wrote those dungeon generators back in the Morrowind days. If something is mind-numbingly boring and time consuming, I try to write a program to do it for me.
And yes, lock-picking mini-games piss me off. Or hacking games, which amount to the same thing. The one in Mass Effect Two was particularly infuriating. In Fallout 3 I had the idea of a script so that instead of playing the lock-pick mini-game, the program would instead take your luck, your lock pick skill, the level of the lock, then roll dice with appropriate weighting for all of those factors and either unlock the lock or break one lock pick and display a "you failed" dialog. But Fallout 3 is so much more complicated than Morrowind, so I never got around to it.
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Post by jet4571 on Jan 28, 2014 9:26:02 GMT
Well lockpicking sucks to be sure. In Oblivion the first time I tried it I broke every pick. Then as I thought I had it figured out it went from doable to impossible. Yup I said Fudge* this and got a lockpick cheat mod. Skyrim?? Lockpick cheat mods was one of the first things I went looking for in a mod.
Done with the Lockpick mod and now back to working on my house mod, Every vanilla house is modified. Adding a pool/bath and a restroom to each cell. NPC quarters and NPC's to each cell. Adding a door to a shop for crafting and mass storage. Then adding a guard house/barracks to each and guards will patrol around the property in shifts. Fun but tedios setting up ~100 NPC's and fixing houses.
*clean word for what I really said.
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Post by Falion on Jan 29, 2014 0:51:40 GMT
I despise the lockpicking mini-game almost as bad as the lousy kill cams. Either of you know of a good mod that you would recommend? Sure I can go browse the Nexus, but if you've had good luck with one, a recommendation always is nice! Thanks!
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Post by Dova on Jan 29, 2014 2:00:11 GMT
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Post by Falion on Jan 29, 2014 3:51:41 GMT
Thanks Dovahklon I'm decent enough at the game, lockpick on my current character is about 72, it's just time consuming and a bit tedious. Jet's mod isn't exactly what I'd like though ( no offense Jet, since you like it that way ). I'd prefer something similar to what Blockhead mentioned, but luck isn't really a factor in Skyrim, like it was in previous Beth games, though skill level could be utilized, but it's only one variable. I'll have to browse the Nexus, before starting up a new game!
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Post by Dova on Jan 29, 2014 4:47:25 GMT
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Post by jet4571 on Jan 29, 2014 11:29:59 GMT
lol My mod is simply to remove lockpicking except for where it is actualy relevant. NPC's homes and shops being those places. It is for those who despise the minigame so much they never want to see it pop up in a dungeon ever again. Lock Overhaul is a good one if you just want it changed. There are a few other but none that flat out removed lockpicking altogether because they were all spells to unlock requiring casting, Talos blessing being permanent, or the sweet spot was the whole lock. All required a step to open a chest and i didnt even want that especialy spells because thats even worse for me.
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Post by Falion on Jan 29, 2014 12:17:49 GMT
I understand where your coming from Jet Dovahklon, thanks for the link, not exactly what I had in mind, but the description sounds much better than the vanilla mini-game! Now that I am thinking about it...why in the world would a majority of chests even be locked in the bowels of some deep dark dungeon, crypt or barrow? I mean, do the denizens there happen to think, that an adventurer type is planning on coming down to plunder their chests? ROFL We know the probable answer, Beth designed the mini-game as a time sink and another way to level your character, regardless if you were planning on being a thief type character or not.
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Post by zedtsayid on Jan 29, 2014 16:11:03 GMT
I agree the lock game sux especially when a apprentice lock breaks your pick when your like 50-60 in that skill. To end the pain and since I usually play a spell sword so I loved finding Open and lock spell mod. Duh a mage is suddenly unable use magic to open locks after 4 versions of Tamriel? www.nexusmods.com/skyrim/mods/14457/?
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Post by Seyheb on Jan 30, 2014 21:19:39 GMT
I find the lockpicking minigame in Skyrim to be much better than in the previous Elder Scrolls series. Back then I used mods, but I've not used mods for lockpicking in Skyrim. However, with my current lockpicking skill being 92 it's still annoying when a pick breaks on a low-level lock!
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Post by jet4571 on Feb 2, 2014 1:08:41 GMT
I liked the Oblivion one better but better being I hated it less. Anyway the lockpick mod has been updated. Ooops i unlocked a few trap hinge things so relocked them. Other boring mod projects I did recently is collected all the tables, shelves, and general clutter I did for my house mods and put them in one single cell for quick copy and paste to a cell that hasnt been properly cluttered. Nothing like putting random stuff on a bookshelf then doing the same in another mod later so instead just copy a shelf that already has random stuff on it and paste. then move stuff around or search and replace so you dont have the same excat one in a dozen locations. Nearly maxed out the cell lol. Ill be uploading that next for anyone who wants a shortcut to cluttering. www.nexusmods.com/skyrim/mods/50641
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