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Post by Sniffles on Feb 25, 2016 23:24:08 GMT
Sindra can for sure do some damage! Was a bit unexpected when I first got her involved. And I note if she is following Vilja (or maybe me, can't remember which way now) and we leave Markarth by horse, she will whistle and have one too! That was totally unexpected. She is a little unstable at times tho. Armor for sure disappears (nearly lost the ancient shrouded armor, but caught it in time to load the previous save), and she seems to get lost. Last time she did, and I got her back, odd things happened to her list and Vilja's, so I backed off using her much. Too bad really. She can be surprising in a lot of positive ways. You described our experiences with Sindra perfectly. Out of the box random sometimes bizarre AI and oh crap is she good at losing armor. Possibly our most strange Sindra moment was in Falkskarr. Forced into archer sniper mode and stay out of trouble she managed to friendly fire Vilja, the PC, Aela, and Sophie without once hitting the enemy.
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Post by Seyheb on Feb 26, 2016 8:39:52 GMT
I've found Sindra to be generally stable and she hasn't lost any armour for me so far. I find her to be good with a bow and that's what I normally give her when she is in tow with Vilja and my character.
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Post by adb1x1 on Feb 26, 2016 15:00:11 GMT
I've found Sindra to be generally stable and she hasn't lost any armour for me so far. I find her to be good with a bow and that's what I normally give her when she is in tow with Vilja and my character. Maybe she just loses the most expensive sets ?? I had given her ebony armor, it disappeared. Then the Ancient Shrouded and it went away. I then gave her a set of Imperial I had in a chest somewhere. She kept that one, but would wear it only randomly. Then I gave her a studded set (all of this vanilla). She started using it and hasn't lost it yet (random use still tho), but as I mentioned, I've not had her along much lately. I did go back to Skyrim for a bit (from Falskaar) last night and had her follow Vilja. Did ok for the most part, but after running around a bit doing a few Companion Rad quests (one also involved a dragon), I started seeing some odd behavior from both her and Vilja. In Dawnstar, Vilja puts on winter attire (this is not vanilla, but a bear skin cloak. Don't remember the mod name), then takes it off, Sindra puts on armor (with a wolf skin cloak, same mod), then goes back to the dress. They both go back and forth in like a 1-3 sec loop. The last time there was a list problem, and the resultant wardrobe issues, everything was vanilla. It was snowing in Dawnstar at the time, so this could be significant. I've seen Vilja have a few probs by herself in Solstheim when there is heavy ash coming down. She interprets it as snow and will put on winter attire, and start this kind of cycle. This was true with vanilla items as well. I assume there is common game logic for these events (snow/ash), since they are basically the same action, just a slightly dif texture to what comes down. If weapons are drawn during this time, she will sheath and un-sheath like crazy. I used the reset spell a few times trying to stop it and it would never work. I finally realized what was causing the action, and would just ask her to wear a particular outfit rather than auto change when the ash was coming down. Usually if it's just a cold region, Vilja will don the winter attire ok. Snow/ash (esp heavy) seems to be a prob.
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Post by Sniffles on Mar 3, 2016 1:18:00 GMT
SNIT!!! Took danger girl's new version of Skyrim out for a spin yesterday. AKA near naked babes against the world filled with beefed up enemies. Sindra managed to lose 3 different pieces of armor in a half hour. Vilja works perfectly. Sindra gets into any fight, if the PC even just draws a weapon, then exiting the fight, weapon put away, she changes into her default dress, losing what armor she is wearing. This is definitely a bug.
As said, Vilja works absolutely perfectly. We are not using her wardrobe.
I'm not holding my breath here but in the next version of Vilja this bug needs to be addressed.
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Post by Sniffles on Mar 3, 2016 1:24:17 GMT
SNIT!!! Took danger girl's new version of Skyrim out for a spin yesterday. AKA near naked babes against the world filled with beefed up enemies. Sindra managed to lose 3 different pieces of armor in a half hour. Vilja works perfectly. Sindra gets into any fight, if the PC even just draws a weapon, then exiting the fight, weapon put away, she changes into her default dress, losing what armor she is wearing. This is definitely a bug. As said, Vilja works absolutely perfectly. We are not using her wardrobe. I'm not holding my breath here but in the next version of Vilja this bug needs to be addressed. PS I spent an hour retracing where we went and can't find Sindra discarded armor anywhere. Like it was removed from the game. Foresworn armor, ancient nord armor and wolfcry bracers and boots.
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Post by Seyheb on Mar 3, 2016 15:18:05 GMT
SNIT!!! Took danger girl's new version of Skyrim out for a spin yesterday. AKA near naked babes against the world filled with beefed up enemies. Sindra managed to lose 3 different pieces of armor in a half hour. Vilja works perfectly. Sindra gets into any fight, if the PC even just draws a weapon, then exiting the fight, weapon put away, she changes into her default dress, losing what armor she is wearing. This is definitely a bug. As said, Vilja works absolutely perfectly. We are not using her wardrobe. I'm not holding my breath here but in the next version of Vilja this bug needs to be addressed. PS I spent an hour retracing where we went and can't find Sindra discarded armor anywhere. Like it was removed from the game. Foresworn armor, ancient nord armor and wolfcry bracers and boots. Clearly something strange is going on here. To see if I could reproduce this I tried Sindra wearing some good crafted armour and then with some vanilla looted armour. I tried both armours when she was following me and also when she was following Vilja. She didn't remove the armour she was wearing after any fight. If I removed it from her myself she put on her default outfit as usual. This is the way she has always behaved with me. I am using Vilja's wardrobes which are working fine for me as they have done for a long time now, but I don't see how they could affect Sindra. Of course Vilja's default behaviour if the wardrobes aren't set up is to put on armour at the start of a fight and take it off again afterwards, but of course that armour will still be found in her inventory.
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Post by adb1x1 on Mar 3, 2016 16:41:25 GMT
I note armor loss seems to happen, in my case (Sniffles case as well maybe?), when fighting was in high gear. It's random enough to be hard to pinpoint the moment, but it does seem related to intense actions in some way. I can't say I've seen it happen during the fight, but at some point afterward. Problem is, I may have just noticed it afterward, so I can't really be sure when the armor disappears.
I think the thing that happened with Sindra and Vilja at the same time might have been coincidental. I've not seen a repeat of it (Sindra going back and forth with dress/armor and Vilya with snow/ash issues), but the snow/ash problem with Vilja is for sure a prob. If I have her use a particular outfit or have her wear the winter wardrobe (just a bearskin cloak and hood), the craziness stops. Something with autochange and snow/ash in my particular setup. I've tried to set the winter wardrobe to other things (vanilla and not), with the same result.
On a positive note, doing Wyrmstooth with Vilja (finished the main quest and a couple of the side quests) and it has worked really well. I was a little concerned there might be issues with all the 'helpers' during that main quest. They sometimes got in the way, but Vilja stayed back and worked really well with the large group. It was amazing to see. As if she was fully aware of what was going on and what she needed to do. Sometimes it even seemed like she was helping to coordinate things.
At one point she was wearing every piece of armor she has, all at the same time, but that corrected itself in less that a minute. Didn't last long.
Amazing how real she seems. I really wouldn't know what to do in Skyrim without her now.
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Post by Sniffles on Mar 3, 2016 20:19:53 GMT
I am also noting Sindra is lagging. Falling a considerable distance behind the other followers. Have to wait for her to catch up every few minutes. Going back to an earlier save this was not the case. So she has acquired problems that aren't apparent with the other followers.
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Post by adb1x1 on Mar 4, 2016 17:28:23 GMT
I've seen that too. Even with just her and Vilja. I thot it might be because she's short and couldn't keep up with us ( ), or 'easy distraction' is part of her character's 'personality'. She will go off on her own pretty often it seems. Have to go searching or she will suddenly turn up after the fighting is done! Can't blame her there!
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Post by Sniffles on Mar 4, 2016 23:40:14 GMT
I think the Sindra issue relates to something about what Amgepo mentioned. Essentially, scripts that don't execute. Low priority operations. Probably something very esoteric along those lines where Sindra gets priority below that of Vilja who also has non executing scripts.
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Post by Sniffles on Mar 11, 2016 2:56:38 GMT
News from the strange. My Chaos Princess has built a mod which has mangled the game and is testing the Vilja mod far beyond Emma & Co. expectations. Darkwater Lodge has become a Vilja nudist colony with about 20 Viljas strolling about. The game is fully stable with them all sandboxing and pathing wonderfully randomly. However, Darkwater Lodge is not stable and entering the front door and occasional spots in the back can cause the game to crash. Additionally, Sindra is not welcome. Bringing her from the college to the Darkwater Lodge cells causes the game to crash within minutes regardless. The PC just standing at the gate then exiting will usually crash the game. Oddly, Tindra being present causes no problems. Aela has recently been introduced to the women only vacation spot and no crashes have yet been noted.
The game seems to be borderline. Very stable but introducing many mods unstabilizes it. Giving various Vilja's various clothing or armor makes things unstable. Further testing is being done by Princess as her schoolwork allows. I'm afraid to even play the game.
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Post by CollinMacleod on Mar 11, 2016 23:07:02 GMT
Hmmm.. Darkwater Lodge is probably my favorite house mod. Scenes from Vilja 3.0 & 4.0 were filmed at that location. It however does have the naked bug. ( You can usually fix it by shutting off the nudity in the pool ) But it is a tiny bit complicated.
All the Hearthfire House mods add all kinds of cutesy things that take more and more memory. All the flower pots and the fancy containers, the dimming lights music etc. In the end I have often come home with Vilja to find Lydia and Serana frolicking nude. It's just one of those things..
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Post by Sniffles on Mar 12, 2016 0:52:35 GMT
Thanks much Collin. Zippy has been trying to find common denominators. Hearthfire is a glaringly obvious one I think she has overlooked. I'm going to conjecture that mods that add clothing and household items along with Hearthfire are what shoots our saved games from about 13 meg up to 16 in a matter of minutes and starts the crashes.
Zippy opted for nudity to eliminate bloat and crashes in her test disaster area, Darkwater Lodge.
Any thoughts on why Sindra contributes to crashes?
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Post by Sniffles on Mar 12, 2016 1:05:05 GMT
Should add to the above her findings. Improved armor with enchantments is a contributor to game crashes. Improving mod installed armor and giving them character enhancing enchantments then removing the mod will usually cause the character to be permanently stuck with the improvements. One saved game has the PC with over 20 archery abilities listed while wearing nothing enhancing. The game is unplayable, crashing in a minute or two.
Giving the above mod equipment to Sindra multiplies the instability. Any loading cell is prone to crash the game with her wearing a mods improved enchanted armor.
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Post by thenryb on Mar 12, 2016 1:44:54 GMT
My potato computer is spared the "Hearthfire bloat". That add-on has always sounded mind-numbingly boring to me, anyway. (building a house-adopting children-ugh) No Dawnguard here either. Not having either keeps me from installing mods including USLEEP which require all DLCs.
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