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Post by Seyheb on Jun 18, 2015 8:07:00 GMT
Todd Howard confirmed Fallout 4 mods on the Xbox during the MS E3 show. Also he stated they will be available for free. That's looking like good news for this subject, we wont be forced to sell Fallout 4 mods and that sounds like any future games will be the same. Doom 4 will also have "mods"(maps) available across all platforms and those wont be for sale either but they will be hosted at bethesda.net/ (black screen with a Square for me) but that might be because its across all platforms and that's the place for the consoles to get them and like Steam Workshop for Skyrim the official PC place. www.bethblog.com/2015/06/15/coming-soon-bethesda-net/That's very interesting news. However I still wouldn't be surprised if somewhere down the line the issue of selling mods doesn't reappear in some form.
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Post by Cybersquirt on Jul 14, 2015 5:59:00 GMT
I still remember when Half Life came out requiring this new online service called Valve. Well, I didn't need to play it that badly anyway.. It took me 8 years to get a Steam(ing pile of doo) account - and look how they treat their community! They perma-banned me from a forum for linking to a modding community site, calling it a piracy site - no recourse, nothing. EA started this DLC trip with the Sims and look how it's grown.. every major dev is doing it. Obsidian is even doing it with their Kickstarter-funded game Dragonborn is still $20 and it's been out for 2 years! The fact that I can buy everything for Skyrim for $40 makes me sick (as I have everything else). It's why I'm only giving my money to GoG now - that and I can download the games I buy (!!!!) and have no need of a front end.. and it's why I'm not buying anything but GOTY editions from now until eternity. That includes FO4. I've got a closet full of games and I'm getting too old for this nonsense of not having a game disk. My fear actually has more to do with this online-only gaming that EA introduced with their final Mass Effect "dlc". Free metadata! Yay! However, as to the notion that "we" created Steam and now we live with it - I only registered with Steam after I bought a game disk (and then another) and then had to go to that service to download the !@#$*^ thing. The only people at fault are the dev's or producers (once again) punishing paying users in the name of software piracy. And then/now trying to make a grab at the potential for money generated from modding communities - they have seen how long and large Baldur's Gate and Fallout communities grew and produced. I do believe these communities have enough people with enough sense to see through this charade and resist. Well, with the exception of BG-EE. edits: If modders want to charge, let them. They'll either gain or lose support - it really only hurts ourselves to have such visceral arguments. And if the community does split in two, as did the Sims to some extent, there will always be alternatives. Well, until the producers lock it down. I've got to wonder if, like upgrading as OS can make an old game unplayable, this would be the direction of steam and origin.. As for The Sims, I eventually landed at moreawesomethanyou.com after seeing one of my favorite sites go to "preferred content". Fair Warning, it's not a site for everyone (it's a crunchy bunch and some may even call them pirates which is why that link isn't clickable) but it is one that is truly dedicated to keeping Sims mods free. And after checking the vanilla link, no you don't have to pay - J.M. has a twisted sense of humor so it will take your money - just click on "free area" for files or add /smf to the link for the forums.
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Post by CollinMacleod on Jul 18, 2015 1:52:09 GMT
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Post by Cybersquirt on Jul 18, 2015 4:50:05 GMT
Oh, yay. The final death nail for PC gaming?
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Post by CollinMacleod on Jul 18, 2015 11:23:48 GMT
I doubt it, the games are dumbed down a bit for consoles, in some cases a lot. As an example the Xboxone has a max resolution of 1080p60. In theory they are going to be able to run 4K in the near future, but only at 30Fps, from my reading anyway. While I can go buy a better video card if I wish, you can't upgrade a console. So if you want to enjoy the capability of a game, you need a PC.
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Post by Seyheb on Jul 19, 2015 23:00:52 GMT
It was also reported fairly recently that games on the PC are outselling games on consoles.
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Post by Cybersquirt on Jul 22, 2015 10:20:05 GMT
Do you know where? I'm curious if that's due to steam and it's ilk. Go into any store that sells games and the rack of PC games is mighty small.
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Post by Seyheb on Jul 22, 2015 22:20:19 GMT
It was posted here not long ago. However, I believe most PC games are sold on-line these days rather than through shops.
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Post by Sniffles on Jul 22, 2015 23:26:11 GMT
Techy: "This debate between consoles vs desktop computers is asinine. Utterly moronic and idiotic. Consoles are for computing victims. One trick ponies that do that one trick very well - almost. The console is a machine where you get to select what someone else has decided you should have. If your needs exceed the rigid boundaries the console makers impose, you are shit out of luck. The console gives no options for different display capabilities. No options for CPU capabilities. And no options for power supply or peripherals. You get what is most marketable, mediated by the greatest profit margin, that the manufacturer is willing to give you. On the other hand, the desktop PC versatility is unlimited. Build exactly what you want and upgrade as desired or required. The 'computer' I am typing this on was made in 2004, the power supply in 1997 and upgraded and modified about a half dozen times. The motherboard is circa 2012, the CPU 2013. It is presently running 12 hard drives and 9 of it's expansion slots are filled with various networking and I/O hardware. It is machines like this that are used to design the consoles and laptops, write the programs for them and test them under a vast number of abilities and limitations meant to emulate almost any machine, be it console or desktop, PC, server, or even mainframe. The consoles are nothing more than slaves and servants of the real computers. The only thing they are taking over is the money in your wallet."
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Post by Cybersquirt on Jul 24, 2015 3:07:14 GMT
Techy: "This debate between consoles vs desktop computers is asinine. Utterly moronic and idiotic. Consoles are for computing victims. One trick ponies that do that one trick very well - almost. The console is a machine where you get to select what someone else has decided you should have. If your needs exceed the rigid boundaries the console makers impose, you are shit out of luck. The console gives no options for different display capabilities. No options for CPU capabilities. And no options for power supply or peripherals. You get what is most marketable, mediated by the greatest profit margin, that the manufacturer is willing to give you. On the other hand, the desktop PC versatility is unlimited. Build exactly what you want and upgrade as desired or required. The 'computer' I am typing this on was made in 2004, the power supply in 1997 and upgraded and modified about a half dozen times. The motherboard is circa 2012, the CPU 2013. It is presently running 12 hard drives and 9 of it's expansion slots are filled with various networking and I/O hardware. It is machines like this that are used to design the consoles and laptops, write the programs for them and test them under a vast number of abilities and limitations meant to emulate almost any machine, be it console or desktop, PC, server, or even mainframe. The consoles are nothing more than slaves and servants of the real computers. The only thing they are taking over is the money in your wallet." I'd rather hear from people I can reply to, thanks. edit: Particularly if one feels so strongly as to demean it and then have one, all in the same paragraph. That being said, I've said all I needed to say on that subject quite a while ago.
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Post by Sniffles on Jul 24, 2015 3:17:55 GMT
Techy: "This debate between consoles vs desktop computers is asinine. Utterly moronic and idiotic. Consoles are for computing victims. One trick ponies that do that one trick very well - almost. The console is a machine where you get to select what someone else has decided you should have. If your needs exceed the rigid boundaries the console makers impose, you are shit out of luck. The console gives no options for different display capabilities. No options for CPU capabilities. And no options for power supply or peripherals. You get what is most marketable, mediated by the greatest profit margin, that the manufacturer is willing to give you. On the other hand, the desktop PC versatility is unlimited. Build exactly what you want and upgrade as desired or required. The 'computer' I am typing this on was made in 2004, the power supply in 1997 and upgraded and modified about a half dozen times. The motherboard is circa 2012, the CPU 2013. It is presently running 12 hard drives and 9 of it's expansion slots are filled with various networking and I/O hardware. It is machines like this that are used to design the consoles and laptops, write the programs for them and test them under a vast number of abilities and limitations meant to emulate almost any machine, be it console or desktop, PC, server, or even mainframe. The consoles are nothing more than slaves and servants of the real computers. The only thing they are taking over is the money in your wallet." I'd rather hear from people I can reply to, thanks. edit: Particularly if one feels so strongly as to demean it and then have one, all in the same paragraph. That being said, I've said all I needed to say on that subject quite a while ago. NOD NOD!! Important safety and sanity tip: Don't mention the word console to old school programmers and hackers. I made the mistake of mentioning to techy we were thinking of getting a console and asking his advice. That arse chewing was his reply.
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