|
Post by amgepo on Dec 19, 2017 12:22:47 GMT
Actually, I'm the one to be blamed for the file being half hidden. The files are ordered alfabetically and the other files start with a number (i.e 1_ViljaInSkyrimSE4_2), while this one started by the 'V' of Vilja. Collin did warned me about that after the first upload and yet I failed to fix that part. I was focused on people not being able to download it and on RL isues, so I would like to think I had an excuse, but I oversight it until now. Sorry about that and thanks for the more than needed second warning
|
|
|
Post by amgepo on Dec 1, 2017 11:45:40 GMT
No need to do the least number of nice things for Vilja. Having her disposition maxed and continuing being nice to her is not something that tends to cause problems (yours is the first case I learned about in these years).
|
|
|
Post by amgepo on Nov 30, 2017 12:29:11 GMT
As Skyrim didn't use a propper dispositino system, Vilja's disposition is handled by her rank in a special faction. Her disposition is the double of her rank in that faction. If her faction rank goes over 50, making her have more than 100 in disposition, it's set back to 50 to make her disposition 100 again. I guess this is not happening in your game and aparently when her rank increases over 128, it turns to -128, wich translates to -256 disposition (as her disposition is the double of her rank in the faction).
Probably the script is being stopped from adjusting her max disposition and probably the number going over tha max and returning from the min side is not something one could expect in Skyrim (are you playing in Skyrim special edition?). Anyway, you can set her disposition to 100 again by typing in the console by selecting her and typing setfactionrank XX00B693 50 (where XX are the first two digits you see when selecting her in the console)
But I think your game may be suffering from script bloatting.
|
|
|
Post by amgepo on Oct 30, 2017 10:56:00 GMT
Ok, Aatrnasyn, you just have added the last piece to solve the puzzle here. Some time ago, CDCooley warned us, about some language requirement tags habing been added to this mod, those tags were removed by tagging them down. Hungarian was the only language requirement not habing been added.
So, the new layout is either counting the votes for the tagging, ignoring our downvotes to those tagas, or is counting our downvotes as votes.
|
|
|
Post by amgepo on Oct 29, 2017 11:47:27 GMT
Ok, it affects Collin and zedtsayid and it didn't happen when not logged. It also started with the layout change, at least in the case of Vilja; naramoore, the problems you had with other mods where before or after the nexus layout change?
|
|
|
Post by amgepo on Oct 28, 2017 11:11:38 GMT
With the arrive of the new layout in the nexus, Collin has noiced he can't find Vilja in Skyrim when using the searching engine in the new layouts, nor in the original Skyrim, neither in the SE Skyrim parts. I on the other hand, can find Vilja in both forums, but whe are discussing the posibility that I can do it because I have administration rights over Both mods in the nexus.
So the idea of this pool is to get info on the proportion of people not being able to find Vilja mod (mening the main mod, not any mod dependant on it regardless the author) in the *new layouts* of old skyrim and SE skyrim, using the search feature.
Besides that, if any of you could add some light on this question it would be really great.
|
|
|
Post by amgepo on Oct 12, 2017 7:46:08 GMT
I think naramoore nailed it.
|
|
|
Post by amgepo on Aug 14, 2017 19:09:11 GMT
Aparently, Mirai has been updated again yesterday, at least in OldRim.
|
|
|
Post by amgepo on Aug 4, 2017 11:03:41 GMT
|
|
|
Post by amgepo on Jul 26, 2017 6:05:57 GMT
Didn't seem to be avaliable for Oldrim.
|
|
|
Post by amgepo on Jul 6, 2017 6:46:32 GMT
In that case, I guess I'll install it as it is now, once my city's seasonal festival starting today ends.
|
|
|
Post by amgepo on Jul 5, 2017 11:59:22 GMT
Maybe I should wait until someone releases a reduced textures patch.
|
|
|
Post by amgepo on Jul 4, 2017 17:30:34 GMT
I get this mod is a huge download and has yet some big bugs to iron out, but what about it's performance friendliness? Does it cost much FPS? and specially to thenryb, besides frequent CTDs, does you game stutter when in Bruma?
|
|
|
Post by amgepo on Jun 27, 2017 12:14:25 GMT
I had pondered now and then, on adding a formlist auto-detection and fixing feature, but it could be too script heavy, which besides the obvious inconveniences could make the problem worse. Anyway, the script bypassing "feature" Sniffles mentioned is way bigger problem and the only thing one can do is trying to find alternatives to scripting as often as possible. Sigh.
|
|
|
Post by amgepo on May 22, 2017 10:58:29 GMT
Not sure if you understand I was suggesting to use Tes5Edit to esmify files, an option I think Tes5Edit hasn't, or you said you didn't knew Tes5Edit could edit files dependent on esp files without breaking the dependency. So, just in case, When I said "do it using Tes5Edit" I was meaning "edit the patch using Tes5Edit".
|
|